Added new game mode Echoes of Time to Inverdhen which features a weekly prize based on your achievements, as well as competitive weekly leaderboards with prizes. Unlocked by completing a new Quest.
Added 24 new monsters to existing adventures, and to the new Echoes of Time.
Changed how armor and its properties works, improved the difference between armor in each rarity, and updated the images for each armor.
Added new Gemstone Disaggregator to Inverdhen.
Added new NPC Thornix Stonecarver to Inverdhen who will craft new armors for you.
Added armor stand to Inverdhen Inn, which appears once you've unlocked your stash there
Added Rifts between Inverdhen and Talmuth
Added effects to Krong'Oul's Last End Conductor, Shapeshifter's Demise, Starcaller, Axe of Antagony, Cavalier Crusader, Glint of Asperity, Heartstriker, Incarnated Ravager, Mooncleaver, Night Shredder, Obsidian Defender, Pride of the Fleet, Reaper's Toll, Silent Song, Sky Spire, Stormsong, Thunderstrike, Valkyrie, Wings of Surety, Axe of the Intolerant, Blade of the Ember Pact, Blood Eclipse, Breeze Bender, Conquest, Doomblade, Fortune's Warblade, Ghost Reaver, Ice Wrath Cleaver, Long Reign, Obsidian Katana, Ritual Rapier, Silent Assassin, Silver Broadaxe, Silver Saber, Skeletal Warblade, Skull Breaker, Soul Infused Copper Warblade, Viper War Axe, Volcanic Broadaxe, Scathing Ruin, Wildone's Axe, Refereum Sword, Godslayer and Emblem of the Ancients
Updated effects of Draco Juice, The Spyglass of Captain Moonscar, Overmorph Potion, Fortification Potion, Invisibility Potion, Lethal Adrenaline, and Cardinal Crisp and cooked foods
Adjusted some production item levels now that the effects have been adjusted, and also adjusted the xp to create smoother progression, as well as removed some items from Cooking and Alchemy to simplify the skills
Moved some activities like Tanning Leather to Engineering and Bone Crushing to Alchemy
Changed Morph, so that you stay morphed until you demorph, perform an action, or take damage. Using doors or stairs no longer demorphs. The cooldown is now always 5s.
Changed Untethered Tonic to Overload Serum, Spellbreak Potion to Boundless Evade Brew, Acceleration Potion to Precision's Peak Potion.
Updated monster damage output to be more appropriate for armor and other changes.
Changed Nex Lacquer to Frostbound Geodes. Luna Wolfblood now has new exchanges
Changed Mulfiddich Coconut from Uncommon to Rare and Pacific Peach from Rare to Epic
Updated effect on Ring of the Wretched and changed Peppermint Pekoe to an Epic item. Both items are available to purchase from an NPC in Inverdhen.
Necromage now uses a new Energy Drain effect
Adjusted Necrocleric to summon minions around itself, instead of the player, and updated the minions
When Armor breaks, it no longer gives you Remains, instead it's the same as all other items that break.
Added fix for quest items spawning below the ground when spawned from a gather node
Fixed morph recharge display so that it doesn't show if recharge time is 0
Adjusted the roll animation which was in rare cases causing players to get stuck and be unable to move, or move slowly
Fixed monsters still being able to attack while in a disconnected state
Removed 'Sign Request in Wallet' for login method as JumpNet is gone
Relic Essence is limited to 100 per rarity in your stash. You won't be able to pick up any more until you use the Relic Essence you have already collected.
Added a new query api that uses a local webserver to return information about the player state (Only enabled if the setting is switched on. Off by default)
Many minor fixes, quality of life improvements and adjustments
Known Issues: The game will ask if you're sure that you've got the correct tool equipped for the adventure when it shouldn't.
one year ago
General News
Enjin JumpNet and Mainnet integration has been turned off. Blockchain services will be restored once we're on the new chain.
one year ago
Minor update: 285
Fixed oddness with monsters and their targeting systems
one year ago
Minor update: 284
Increased intelligence for some AI so that they pick their targets by evaluating the level of threat, or picking a target they think they can kill quickly
Added new morph 'Icefang' to the shop, for the launch of Inverdhen.
Updated the Damage over Time effects (Burn, Bleed, etc) to be appropriate for each rarity tier, and for player vs monster
Adjusted Overmorph potion to last 100% longer instead of 60%
Renamed Dragon's Teeth to Aetherwood, Taintless Water of Irr to Spiderweave Silk, Pollarium to Earthcore Crystal, Mountain Ash to Heartwood Amber, Ecru Barley Grains to Murkwater Gem
Added effects to Voidripper, Red Menace, Worldslayer, Reckoning, Zenarthiil Parallel, Edge of Lost Comrades, Cataclysm, Final Enmity, Calamity of the Crows, Champion of the Enigma, Stormblade, Winds of Ash, Dark Scourge, Nova Ultrus, Nova Omega, Abyssal Pyre
Protected Items now only protect Relics, and nothing else
Removed Level Restrictions from virtual Weapons, Armor and Relics, but they remain for Tools
Changed Morph so that it's no longer connected to distance travelled, but a timer instead
Empty Flasks/Vials are now stackable
Various theme updates
Replaced the 'lootbuff' chat effect with a community wide buff from an NPC
Updated the roadmap on the website
Minor fixes and tweaks
one year ago
Minor update: 281
Fixed monster ability to climb trees
Fixed rock collision on Graveyard theme
Fixed Ellenay's Avail critical hits
Fixed Royal Exchange level progress number showing wrong value
one year ago
Minor update: 280
Fixed a rare issue with how arrows calculate their trajectory when taking into account target velocity, so that the arrows no longer fire off in the wrong direction
Fixed using radial menu causes items to not be properly cleared from your inventory
Fixed monsters being able to regen while being affected by a character action such as stunned
Fixed energy consumption from weapons, so that you don't consume any energy if the you don't have at least or more than the energy required
Moved Camera vertical rotation limit to general game settings and made it work for both keyboard and gamepad
Updated the exchange/talk icon so that it's different from the Quest task icon
Ensure that the glowing effect for Ruby Evanbrook egg stops when the effect is depleted