Updates


Minor update: 18 October 2026

  • Improved monster behavior for more dynamic encounters, adding reactive shielding and predictive casting to Arcanix, Necroknights protecting nearby casters and Necroclerics positioning behind minions, improved movement for Gravewalkers and Nightprowlers, less circling for Wrune, Pyrostalkers can anticipate escape routes and attempt to block with a well placed fiery arrow, and some other minor adjustments for more unpredictable encounters
  • Valor Expedition unlocking is now blocked during Adventures
  • Adjusted gamepad automatic aim, so that targets can be switched at the start of each attack wind-up and based on nearest, to avoid sticking to old targets too long
  • The player capsule now stays aligned by restricting root rotation to yaw
  • Notifications and system messages now appear before support in the support tabs
  • Players can now click a bug title to copy its text
  • Updated Epic Pre-install process to detect missing dependencies and install them on-demand without launching into a broken state
2 days ago

Minor update: 14 October 2026

  • Resolved an issue with the email login flow, ensuring you can now enter your email code correctly.
  • Improved lighting effects in Valdrath Highlands and Trial of Combat for a better visual experience.
  • Adventure generation has been improved to create more organic areas, including slopes and hills, enhancing the overall visual experience.
  • Fixed issues with passive effects that were not cloning correctly on hit, ensuring consistent performance like the Windstruck Tome.
  • Monsters now better target players, avoiding shots that hit rocks and walls. They can also see and fire through sections where there's no props blocking their view.
  • Addressed aiming and hit detection issues for players and monsters, and improved monster pathing when no direct route to the player is available.
  • Optimized various systems, improving performance across the board.
  • The main menu now features carousels for each panel, improving navigation by displaying them side by side instead of stacked vertically.
  • You can now make purchases directly from the in-game UI, you're only redirected to a web browser when credit card payment details are required.
  • Halloween Candy can now be stacked up to 5.
5 days ago

Minor update: 1 October 2026

  • A battle horn now sounds when momentum reaches 100%.
  • Group invite limits have been introduced.
  • Fixed the rarity of items dropped from other items, ensuring effects like Blue Gram's drop color are correctly displayed.
  • Raffle draw results now update correctly when a raffle is drawn.
  • Custom quest items now properly display their description text.
  • Enhanced visual effects for the Frenzy, Vulnerable, Slow, Bleed and Energy Drain ability.
  • A Currency Display dropdown has been added to the marketplace.
  • Minimap marker size for doorbells has been adjusted for better visibility.
  • Fixed a visual issue where prize wheel images could be moved or cleared.
18 days ago

General News

We've sent out a few small thank-you rewards to players who helped us track down issues recently. Thanks for helping keep Lost Relics running smoothly!

19 days ago

General News

Monthly breakdown report for September 2026
Total items broken down: 930
Total Shattercore generated: 101,800
Top breakdowns:
1. Peek-A-Boo Brew x20 => 10,000 Shattercore
2. Voltcore Amulet x2 => 10,000 Shattercore
3. Glint of Asperity x90 => 9,000 Shattercore
4. Zenarthiil Parallel x1 => 5,000 Shattercore
5. Inferno x1 => 5,000 Shattercore
6. Roaring Sand Dragon x1 => 5,000 Shattercore
7. Sleepy Hollows x8 => 4,000 Shattercore
8. Helixir x7 => 3,500 Shattercore
9. Grim Divider x6 => 3,000 Shattercore
10. Dark Torment x6 => 3,000 Shattercore
11. Traumahawk x5 => 2,500 Shattercore
12. Blue Gram x5 => 2,500 Shattercore
13. Black Death x4 => 2,000 Shattercore
14. Doomsday Cranium x4 => 2,000 Shattercore
15. Howler's Wrath x17 => 1,700 Shattercore
16. Tears of Serenity x15 => 1,500 Shattercore
17. Band of Irim x3 => 1,500 Shattercore
18. Starcaller x3 => 1,500 Shattercore
19. Ogum's Razor x3 => 1,500 Shattercore
20. Ironfang x3 => 1,500 Shattercore
21. Amulet of Deathly Howls x3 => 1,500 Shattercore

19 days ago

Minor update: 24 September 2026

  • Players will no longer be automatically disconnected from an active adventure when departing the lobby, and unexpected lobby losses will preserve the run while retrying the original lobby. Pending portal choices now survive recovery, and stale group activity won't leave dead players spectating indefinitely.
  • Subsequent floors now utilize the group roster and shared floor seed, while maintaining separate slots for disconnected or fallen teammates.
25 days ago

Minor update: 23 September 2026

  • Coop players can now access and begin later floors even if a teammate dies, disconnects, or leaves, instead of being blocked.
  • Implemented coop fixes for player desync issues when progressing to the next level of DN/DH.
  • Resolved an issue where a disconnected player could prevent others from advancing to the next level after interacting with the portal.
  • Resolved desynchronization issues in co-op play related to spawned monsters, including Demonlings.
  • Players across different floors in co-op now maintain their own unique scenes, ensuring they stay connected with teammates on the same floor after reconnecting.
  • Incoming Twitch raids now prompt a welcome message from the receiving creator, inviting viewers to type !rally in the chat.
26 days ago

Minor update: 22 September 2026

  • Fixed issues around using the Primeforge so that weapons don't disappear back to your stash and so that the imbuing process works.
  • Introducing a new Cosmetic Floor option for enhanced customization.
  • Introduced the Guardian's Sigil.
  • Introducing the Exalted Chest into the shop, which contains several items including The Nameless.
27 days ago

Minor update: 12 September 2026

  • The armor orb display has been fixed, and the Valor Talent now shows the total allocatable items.
  • Minimap rendering now features an opaque background while maintaining transparency for the full map.
  • Fixed an issue where buying or selling affected the history listings.
  • Profile equipment now reflects the inspected player's weapon progression, tool levels, and armor upgrades.
  • The Gradeim Pumpkin now properly restores missing health and energy.
  • Implemented a 60-second reconnect grace period for disconnected content creators.
one month ago

Minor update: 11 September 2026

  • The Primeforge window is now fully usable with a controller.
  • The map generation for towns and areas now features a more hand-drawn style for enhanced visual appeal.
  • Interior minimaps have been added to enhance navigation.
  • Addressed an issue that could prevent cleave from functioning properly in specific situations.
  • Voting now automatically enters all eligible viewers, so there's no need for a second join regardless of the winning Moment. Non-voters cannot join after the selection is revealed, and when voting is skipped, players must still use !join or the Join button.
  • Skeltors now spawn correctly at their maximum range.
  • Recent Adventures now accurately display Hellfire's adjusted floor, showing Level 6 instead of Level 9.
  • The Upgrade view now displays the details of the selected item upgrade.
  • Adjusted the spawn delay for Arachlings.
  • You can now change weapons while morphed.
  • The final portal within Descending Nightmare and Descending Hellfire has been destabilized following CaDu's descent into the depths. Its destination has shifted, and something new now lies beyond...
one month ago