Setup new Valor Expedition: Ironclash, which will launch on the 29th October
Updated Hearthbound Renewal and Morphmaster's Grace
Updated skills book design
Added support for showing Item effects and Monsters in the Encyclopedia
Added new Valor Expedition page to the website
Weekly content-creator rewards now pay fixed Valor Token tiers, and the web/game surfaces reflect projected payouts and ranks
Removed Journey Pool
Fixed Weaken not showing in the tooltips
Fixed Tinted Tempest weapon damage
Changed sorting in talents list so it doesn't re-order
Added a rebind guard so players can't accidentally change devices in the middle of a rebind
18 days ago
Minor update: 332
Allow exchanges like Arcane Fuser to perform multiple at once
Added Cleave Damage as a hidden internal stat (for now) and updated two handed axes and swords to have 40%, while others still have 33%
Fixed Stormrazer and Hellstalker scale
Fixed Harnyde having no icon
Passive effects keep the accumulated tick timer and fractional carryover when being reset, so that if you have a fast weapon that applies the effect within the tick, it doesn't cancel the next tick
Renamed Weaken to Vulnerable and created new Weaken effect. Updated effects to align to industry standard. If you imbued your weapon with Weaken before, it now has Vulnerable instead, which aligns with how Weaken used to work
Changed debounce delay for marketplace offer input entry to 2s
one month ago
Minor update: 331
Added support for showing effects in sockets info for remote players
Made it even more clear that you're overwriting the first slot by adding some red warning text and labelling the sockets
Don't add historic chat messages as ephemeral messages
Fixed Guardians spawning in Frostfall Supremacy with the wrong level
Adjusted animations for minor melee so it's faster
Potentially fixed issue with keybinds and controller binds not saving for some people
Fixed starting gathering while morphed so that it correctly animates
Fixed weapon socket info showing in tooltips for items that don't have sockets and aren't weapons
Fixed character actions (such as floating for Ascension) so that they work again after we moved to a new package format
Fixed Velora spawned arachlings so that they do the intended damage
Fixed Tooltips sometimes appearing off-screen
one month ago
Minor update: 330
Ensure we cap marketplace listing quantity to the value that you have, instead of just showing a message about it
Fixed Swiftness effect not being applied correctly to weapons
Fixed minions and similar monsters not having correct health and damage values
Fixed Executioner not working
one month ago
Minor update: 329
Updated it so that Major and Minor attacks can now Crit
Updated effects for Gilded Oracle, Gilded Reckoner, Gilded Seraphim, Lucky Bracer, Nightingale Nexus, and Overload Serum
Fixed clunkiness with Minor/Major attacks
Fixed Amulet of Deathly Howls and Darkheart Medallion multiplier
Fixed rounding error when calculating weapon damage, resulting in -1 damage for weapon output
one month ago
Minor update: 328
Added the ability to purchace 100 Luneri using Enjin Coin. The price automatically adjusts according to the ENJ price in USD
Updated Amulet of Deathly Howls and Darkheart Medallion effects to rely on fixed health values instead of % and increased their damage output
Updated Marketplace offer window to no longer auto adjust values, but instead show the reason why you can't continue
Added rate limiting to game api (once every 10s) to ensure plugins can't overwhelm gameplay
Fixed gathering when you start it from morphed state causing you to get stuck and not swap back to weapon. Still working on fixing the animation.
Fixed lag when equipping/unequipping in the stash
Fixed Armor values not being respected
Fixed images used in npc exchange windows
Fixed various issues around marketplace offer creation and improved ux
Fixed various stat display issues
Fixed Warden rocks not showing for correct amount of time (1s)
Fixed loading into Inverdhen after dying there
Fixed item names in the api not including the rarity
Fixed first message you send in chat not having your membership colors
Fixed items like Jack o Bombs not firing correct amount of projectiles
Fixed logout flow so a single forced logout can’t spiral into repeated logouts/logins
Fixed Heart of the Horde health
Fixed Melee cleave and splash damage handling so that modifier math now applies before we scale damage to secondary targets
Fixed checkbox sizing
Potentially fixed Gamepad Input mappings not being remembered properly
Reverted change to allow all messages to show not matter which chat tab you have active, it'll return later
Added the Primeforge, near the Forging stations in Talmuth
Added the ability to imbue your weapons with effects at the Primeforge, upgrading them to uniques (These will become unique numbered NFTs when we move back on-chain)
Added the ability to trade uniques on the marketplace
Added new Minor and Major abilities for weapons
Added potential fixes for final disappearing mobs
Added seperate entrance for Descending Hellfire to fix issue with key selection
Npcs can now offer Quick buy items from the marketplace. For example Fayadora Moonshadow near Cavern of Paths can now offer Luneri Bonds if they're available in the Marketplace. These simply offer a shortcut to buying items from other players in the marketplace.
When you equip Artifacts, Armor, etc in town, all modifiers and visuals are now active
Removed old lightning visuals from Void Goat, Stormblade, and Voidripper and replaced with more performant visuals
Changed from multiplicative to additive to align with other ARPGs and player expectations
Added new character stats window to show common math for stats
Switched to new chat system, fixing issues with player segmentation
Updated incoming chat messages so that they appear no matter which tab you have active
Updated keybindings for keyboard and gamepad to better align with new combat mechanics
When you die, you now respawn at the nearest graveyard in the town you're in
Changed requires for various activities such as Raffle, Guardian's Arena, Descending Nightmares, Frostfall Siege, etc
Updated Content creator requirements to 5 followers
Marketplace Quick Buy will now auto Collect the item for you
Marketplace tabs no longer try to switch for you
Added various new points of data to the Api
Fixed lag when players switch weapons
one month ago
Minor update: 323
Added support for Luneri Bonds. You can purchase Luneri Bonds from the Currency Merchant in the Marketplace stalls using Luneri, and then you can sell these for Gold Coins in the marketplace. This allows players to buy these Bonds using Gold Coins, open them to collect the Luneri inside, and then use the Luneri in our shop to buy Membership, and other items!
Updated images for most effects
If players click a chat message, such as in normal chat, or support, it now copies the text to the clipboard, in case you're using a translator
Updated how 'Freeze' applies to some weapon types, such as those used for summoning, so that if the owning entity is frozen, the weapon waits
Added potential fix for Enchanted Isle
Updated Guardian's Arena to reduce clipping with walls
Reorganized file bundles to reduce future patch size (Sorry, this has created a larger than usual patch this time round, but it should keep getting smaller as we make these adjustments!)
Removed old prize from Frostfall GUI
Fixed an issue with some monster attack distance checks
If you've muted a player in chat, the mute now also applies to their content creator announcement
Updated Velora to still have sfx when using some weapons
Use the history enjin coin value for marketplace history values
Adjusted Chill applied from monsters/environment time to 8s
Fixed Obsidian Kataclysm to use the general Slow effect, and not a custom one
Changed Xp Tomes to be containers so that players can open multiple at once
Guardian's Chest, Guardian's Key, Sunken Treasure Trove, Mysterious Nest, and Invictus Insignia are all now Blockchain items. Marketplace listings have been cancelled and marketplace data reset.
Nightmare Vaults and Frostfall Vaults are now tradable for Gold Coins
Cancelled marketplace listings for Echo of Fortune, Timemaster's Chest, Deepsea Coffer, Frostfall Vault, Golden Grind Chest, and Nightmare Vault
Swapped Frostfall Vault Orb for Arcane Fragment (Uncommon) and removed Frostfall Vault Orbs
Added icon to show raffle npc
Adjusted Echoes of Time leaderboard prizes
Replaced Invictus Insignia drops in Valdrath Highlands with Arcane Fragments
Fixed issue when trying to equip a weapon while morphed
Fixed issue that occurs when you switch from a member to a free player and you've used up all your trading slots
3 months ago
Minor update: 321
Fixed resolution selection
Ensure that we don't pick invulnerable damageable targets to attack, since we won't be able to damage them, when using a joystick/gamepad
Added new music track and crowd ambience for Guardian's Arena from Nick Knightshade
Added new music track for Colossus battles from Nick Knightshade, and new voice over for Velora from Daniella Viola Knightshade
Fixed issues with free players being unable to exit an adventure if they happened to stack Arcane Fragments
Updated Alchemy and Cooking areas to improve their appearance
Fixed issue where you can sometimes get stuck gathering
Fixed when you load armor from a loadout and its values aren't reflected when you start an adventure
Fixed cargo objects generating as a navmesh surface
Update main market listing Floor and Ceiling prices if they're updated when you view an item's details