Updates


Major update: 311 - Emberfall

  • Added new event format called 'Valor Expedition', with the first theme being 'Emberfall'. Earn Valor Xp by completing Valor Contracts, and level up on the Expedition Path. You'll earn guaranteed rewards as you level up!
  • Added new Valdrath Highlands game mode
  • Added new Frostfall Supremacy game mode, a variation of Frostfall Siege
  • Added new Guardian Arena game mode, which can be found in Talmuth
  • Added new Descending Hellfire Key, which will start you at level 4 of Descending Nightmares
  • Added new Colossalstrike Elixir to Astral and Splendor Chests, and a global Colossus buff to Viola Nightbloom
  • Retired the old bounty system
  • Replaced Ascension rewards with a weekly members chest depending on your level of ascension
  • Replaced the weekly chest for Descending Nightmares to instead be every 10 completions
  • Reworked membership system so that we use 1 Month, 3 Month, 6 Month and 12 Month Members Orbs and revised pricing to appeal to more players
  • Reworked Luneri Packs and replaced bulk discounting with bonus chests. Aligned pack pricing and contents with revised membership pricing
  • Reworked various item drops, giving some of them specific containers they only drop from and adjusting drops on adventures, removing lower rarity drops from higher rarity adventures but adding progression across rarities, making higher rarity adventures more appealing
  • Reworked gather node counts, so that there's progression across the rarities, making higher rarity adventures more appealing
  • Simplified the use of BC items for exchanges and unlocks by merging many BC items that had no utility, into new rarity Arcane Fragments
  • Updated Echoes of Time prize list
  • Last seen timestamp on Friends window will now correctly update
  • Added settings to hide top right balances, and stash balance
  • Added a new global buff to help with Colossus battles, see Viola Nightbloom in town
  • Updated Aeonclipse Key, Bonecharm, Eerie Epitaph, Serpentina's Vengeance, Seal of the Warden and Horn of the Forsaken minions duration, cooldown, damage and energy use so that they're all more powerful
  • Improved player summoned monsters so that they don't run back to their spawn if too far away, and now also target enemies near the player instead of just themselves
  • Cerise Remnant, Fangs of Ogandor, Mythilphyst, Scroll of the Bound I, Shard of Haildan, Viridian Remnant, Wrathcrown Egg, Crystal Rosin, Tempering Oil, Nebulon, and Aetherwood, converted to Arcane Fragment (Legendary).
  • Antler Oil, Arkhire Flame Nebulite, Arkhire Forest Nebulite, Arkhire Ice Nebulite, Arkhire Ocean Nebulite, Ivory Barley Grains, Monster of the Mountain I, Monster of the Mountain II, Monster of the Mountain III, Seastone, Sorn Thistle Extract, The Duke's Decree, Wrathcrown Feather, Coral-encrusted Anchor, Ayorke Amulet, Bhrim Pearl, Bhrim Shell, Tsarium Ore, Frostbound Geodes, White Silver Ring, Olkepthian Amber, Tsarium Ingot, Spiderweave Silk, Earthcore Crystal, Heartwood Amber, and Murkwater Gem, converted to Arcane Fragment (Epic).
  • Abrasive Paper, Antler Ink, Brunite Ingot, Coarse Whetstone, Cobalt Storage Key, Cobalt Storage Trunk, Ellipsis, En'Skold Pristine Water, Evanbrook Egg, Frost, Grimel Stone, Haeylon Grey Salt, Hollinay Perfume, Juniper Storage Key, Juniper Storage Trunk, Last Task Coin, Prisanium Ingot, Rose Storage Key, Rose Storage Trunk, Ultra Blood Feed, Wood Smith's Guide Vol I - Beginner, Words of the Ancients, Freedom Necklace, Courting Ring, Eldensmith's Fine Earrings, Irim Amulet, Silverline Chain, Grihn Single Malt Whiskey - Aged 250 years, Cinder Barley Grains, River Pine, and Tidecaller Trident, converted to Arcane Fragment (Rare).
  • Ashenite, Blooming Sequoia, Blue Rock Dye, Bronze Ingot, Crystal Cloth, Culinarian's Call Vol I, Culinarian's Call Vol II, Dayl Brown Leather, Demmin Crystal Salt, Demon Cloth, Elegant Cloth, Ever Bread, Glisten, Green Rock Dye, Irhium Spring Water, Mellith Flower, Molten, Purple Irim Mushroom, Red Rock Dye, Royal Candelabra, Slitherskin, Stampede Token, Steel Ingot, Sunshroom, Zagarack Skull, Rust Barley Grains, Ancient Skull of the Oskk, Ardain Blue Blossom, Evergreen Onyx, Misty Lapis, Grihn Single Malt Whiskey - Aged 100 years, and Elden Oak, converted to Arcane Fragment (Uncommon).
  • Frostfall Vault, Frostfall Shard, Frostfall Core, and Frostfall Crystal are no longer tradable
  • Renamed Elegant Armor to Nightshade Armor, Meridium Armor to Stoneshield Armor, Iron Armor to Ironvault Armor, Shabby Armor to Plainstrider Armor, Patched Armor to Lunarveil Armor, Viterium Armor to Gildshard Armor, Odenium Armor to Sunforge Armor, Radiant Armor to Elderwood Armor, Koridnium Armor to Stoneheart Armor, Lucent Armor to Emberlight Armor, Luthrium Armor to Stormhold Armor, Mystic Armor to Voidshard Armor, Trigantium Armor to Aegisforge Armor, Divine Armor to Aetherborn Armor, Frayed Hide to Plainhide, Frayed Leather to Plainskin Leather, Mottled Hide to Moonhide, Mottled Leather to Moonbound Leather, Exquisite Hide to Shadowhide, Exquisite Leather to Shadowbound Leather, Iridescent Hide to Elderhide, Iridescent Leather to Eldermade Leather, Luminous Hide to Emberhide, Luminous Leather to Emberforged Leather, Arcane Hide to Voidhide, Arcane Leather to Voidweave Leather, Celestial Hide to Aetherhide, Celestial Leather to Aetherweave Leather, Celestial Bark to Skysap Bark, Celestial Rune Pouch to Skyward Rune Pouch, Ethereal Bark to Wraithwood Bark, and Ethereal Rune Pouch to Wraithbound Rune Pouch
  • Renamed Aetherium, Lunarite Gems, Sigils, etc to remove the rarity from the name and just rely on the rarity itself
  • Converted the virtual parts for the Abyssal Dominator and Titan’s Takedown to collectible items. It’s a blockchain game after all, right?
9 months ago

Minor update: 310

  • Added support for the next Enjin Multiverse event
  • Allowed all Exchanges to use items in your inventory or your stash. If more than 50% of the items are in your inventory, the item will be exchanged to your inventory, otherwise it'll go to your stash
  • Added a gamepad controllable mouse cursor which auto activates when any input blocking UI is visible. It can also be manually triggered using Left Stick Button.
  • Added the ability to zoom the camera in/out with the gamepad
  • Adjusted Moonlit Valor to heal for +200 health and +300 energy every second for 6 seconds
  • Moved global buff announcement to overseer, instead of the in-game notification system
  • Show your score on the leaderboard, even if you aren't in the top 10
  • Ensure that applying a global buff doesn't cancel the morph
  • Fixed activating a hollowhead at the campfire (before you've started) causing you to get stuck. The input is now correctly ignored, since you haven't started yet. This also fixes issues when stunned and you can click on a slot, but can't use the shortcut key (Being stunned or Frozen, you can't interact until it wears off)
one year ago

Major update: 309 - Hallofun

  • Added new Halloween items: Carnage Clown, Chillbite Chew, Cranium Cake, Cursed Ocular, Demon Cake, Hollowhead Twist, Nightmare Gazer, Nightfall Guardian, Phantom Pop, Sinister Squash, Twisted Licorice, Vampire Velvet and Wings of the Damned
  • Activated Hollowheads, Doorbells and Darthrauka
  • Updated skill production window to show experience type
  • Adjusted rocks used as blockers, to make them look like they're actually blocking
one year ago

Major update: 308 - Arcane Reforging

  • Added the ability to upgrade Moonlit Valor, Titan Takedown, and Abyssal Dominator
  • Removed jewelry from the chest at the end of Adventures
  • Removed Shattered Gems from the game and added new Arcane Fragments which are now blockchain items
  • Removed craftables from Golden Grind Chests, which now give players without gathering skills a chance at circulating collectibles or extra rolls for those who can!
  • Changed how we spawn collectibles, so that when they're spawned in mobs, they're no longer spawned in a chest first. Moved larger counts of currency items into chests, such as Enjin Gems and Gold
  • Added the ability to purchase Royal Exchange Rewards as Gifts for other players
  • Moved the Extractor to Talmuth
  • Astral Shard changed to Astral Surge
  • Added Orin Thalios npc to the Royal Emporium
  • Added Void Satchel
  • Fixed raffle text
  • Fixed the way damage is calculated so that we apply fixed values first (Armor) then percentages, instead of it being order of operations
  • Fixed fire trap spawning under player spawn
  • Fixed Loadout options multi selecting
  • Fixed the energy spring so that the gold coins balance updates
  • Removed minor gifts around town
  • Canceled all buy and sell orders for Astral Surge, Abyssal Dominator, Moonlit Valor, Titan Takedown, Deepsea Coffers, Guardian’s Chests, Invictus Insignias, and all virtual parts required to construct Titan Takedown and Abyssal Dominator
one year ago

General News

Oops! Looks like we left Lumenlight Lantern hanging in patch 306 when it should've been swapped for the Gold Beast Scroll. Fear not, the magical switch has now been flipped! Enjoy!

one year ago

Minor update: 306

  • Added support for linking your old email account with your Epic Login once you login with your email to give seamless authentication
  • Added support for creating accounts with Epic Login, creating a seamless authentication process (Website services will gain Epic authentication soon and some services will move in-game)
  • Added production and gathering level bonus chance for doubling your production and gathering output of virtuals
  • Added effect to Bloodcone and Indigo Shadowberry
  • Shuffled some gather and production items around to align them to better level intervals, and moved Indimar Vine, Indigo Shadowberry, and Bloodcone to drops
  • Moved Natural Clay to Uncommon and Potion Pack to Legendary
  • Updated drop table for Mysterious Nest and Gorgondonna Nest
  • Updated damage and/or effects for Red Devil, Devil's Marbles, and Galaxy Grenade
  • Membership is now required to earn a Terror Vault, and to open Guardian's Chests and Mysterious Nests
  • Changed Wayward Dynamite to Glacier Grenade, Flashfire Mine to Blinding Beacon, Frostbomb to Inferno Charge, Torpedo Tumbler to Annihilator Core
  • Nuked Cherry Ball, Widow Thorn, Pine Sap, Grey Mushrooms, Spinnel, Gizzards, Peanut Bunny Crunch, Arl'Endith Seaweed, Keikoo Feathers, Pumpkin Spice Muffin, Nightfire Nugget, Wayward Watch, Elemental Egg, Spellbinding Snare, Gorgondonna Eggs, but credited Oathbound Tablets relative to the amounts you had.
  • Swapped Iguana Emerald for Astral Quartz, Multigrain Bread for Gold Beast Scroll, Redcore Ruby for Ice Chunks, Winter Willow for Mulfiddich Coconut, Delta Diamond for Rawthite Fragment, Lumenlight Lantern for Gold Beast Scroll, Emerald Pine for Pacific Peach, Cerulean Sapphire for Bleeding Zircon, Spectral Soulshard for Bleeding Zircon, Forager's Pouch for Forager's Jar, Starlight for Tyrianica, Tuff Timber for Blunanas, Raw Barbetta for Raw Starshark, Barbetta for Starshark, Raw Darkfin for Raw Prawnawan, Darkfin for Prawnawan, Scatter for Supernova Slaterock.
  • Swapped all Iron, Viterium, Meridium, Odenium, Koridnium, Luthrium and Trigantium Armor parts for 2x of the relevant Ingots each.
  • Swapped all Shabby, Patched, Meridium, Elegant, Radiant, Lucent, Mystic and Celestial Armor parts for 2x of the relevant Leathers each.
one year ago

General News

All Fragmented Ogum Claws have been auto converted to Ogum's Razor, without the requirement for the leather, but with the same roll chance. There was no other use for this. It was an experiment to see if self lead conversion would work. It failed.

one year ago

Minor update: 305

  • Minor Fixes and Improvements
one year ago

Minor update: 304

  • Made sure the membership notice on the production skills window knows when to take a break and hide
  • Fixed Echoes of Time giving you experience even when you don’t finish
  • Fixed the Guardianbane Talisman so it now works multiple times, instead of just once
  • Removed Relic Essence Altars—farewell to those mysterious altars, their purpose is no longer needed in the world!
  • Updated the Awaiting Confirmation Code window to remind you to add the Lost Relics email to your contacts
  • Updated the connection status messages to cover more potential reasons for disconnection—because your internet has more tricks up its sleeve than we thought!
one year ago

Minor update: 303

  • Fixed Harvester of Sorrow (and similar dual Health/Energy items) not being able to be applied if you have either full health or full energy. No more waiting to feel a little worse before feeling better!
  • Added container contents support—now you can peek inside and see the potential loot, officially ruining the surprise (but hey, who doesn't love spoilers?).
  • We’ve put the blockchain chests on a growth spurt after they got tired of being outdone by their bigger, shinier cousins. Size matters, apparently.
  • Added a sound effect and some more sparkly effects for when a blockchain chest appears, because nothing says ‘rare loot’ like a dramatic entrance.
  • Fixed an issue where swamp trees were spawning directly on top of players—because surprise tree hugs weren’t part of the adventure plan!
  • With our recent improvements to item drops, Relic Essences are now about as useful as a rubber sword in a dragon fight and have been declared worthless by the community for quite some time now. So, we've kindly sent them off to the big loot chest in the sky, where they can rest in peace… or pieces, we're not sure. Either way, they're gone! No need to worry though—you can keep the fond memories of collecting them (or not). And hey, now you’ve got more space for the good stuff! (They'll no longer drop, you have 48 hours to use the ones you have, before they vanish)
  • Fixed the Enjin marketplace price input from multiplying values over 1k by 100—because no one needs their price offers jumping to intergalactic levels.
  • Added a note about delayed prize deliveries for the Enjin Multiverse event—turns out the multiverse has a longer postal service. Also, updated prize amounts per Enjin's request. Even the multiverse has balance adjustments!
  • Fixed passive effects from items like the Discreet Melee Potion not applying if you chug them with 1 second left on the clock. Last-second sips now work as intended!
one year ago