Updates
Minor update: 8 July 2026
- The maximum coop player group size has been increased from 2 to 4, please test groups of 3 and 4 and let us know your feedback!
- Group invites now verify room capacity before sending, and players can retry joining rooms after failed attempts while waiting for updated capacity information.
- Remote monster clones will no longer appear in group adventures.
- Player cosmetics now appear correctly for all players during co-op gameplay.
- The Social window has been updated to enhance user experience.
- The passive effects bar is now hidden for observed players.
- The tutorial message about energy will now be hidden after level 3.
- Addressed issues with full map toggling and clicking that were affecting the virtual joystick functionality.
Minor update: 5 July 2026
- The final gate in Echoes of Time now reopens after defeating the last guardian.
- Adjusted the cooperative Breach experience points calculation to correctly apply the double XP bonus.
- Correctly credit players for shared network deaths of monsters such as Guardians and Custodians.
- Fixed the filtering for incoming damage based on combat style.
- Updated the player ping effect for clearer differentiation from the chest effect.
- Enhanced the user interface to improve hover detection for mouse input, allowing us to ignore mouse input when starting a camera rotation on a passive effect icon.
- Resolved an issue where the end chest incorrectly appeared as a target.
- Fixed various weapons no longer having their textures assigned.
Minor update: 4 July 2026
- Gift chests have been resized to a more player-friendly dimension based on feedback.
- Frost Burst from the Cryostorm Pendant now spawns on the target instead of the player.
- Resolved problems with Custodian loot and XP not being available to all players.
- Players can now use a new ping feature to mark locations on the ground during cooperative play, with the ping appearing at the aimed spot and toggling off when used again.
- Updated the reward text for Echoes of Time to match what it already does.
- The poison effect from skyviper now applies correctly.
- End gates have been added to Echoes of Time.
- Duplicate chat messages have been fixed.
- The delay for the nearby-player Inspect prompt has been reduced.
- Group adventure progress and readiness states are now synchronized.
- Co-op monsters kills now properly count towards quests and tracking.
- Resolved an issue where quitting the game would cause it to hang on exit.
- Fixed other players being visible in your house by changing the locks.
- Various coop fixes and improvements.
- Reduced our reliance on a third part service component by implementing 95% of it ourselves. In the future, if the third party component fails, players will still be able to enter the game and use all features except for chat. We'll investigate options for chat migration in the future.
General News
We've delivered a few small thank-you rewards to players who helped us identify issues this cycle. Your efforts help keep Lost Relics stable!
General News
Monthly breakdown report for June 2026
Total items broken down: 343
Total Shattercore generated: 14,916
Top breakdowns:
1. Ruby Evanbrook Egg x1 => 5,000 Shattercore
2. The Spyglass of Captain Moonscar x8 => 4,000 Shattercore
3. Raven Ring x105 => 1,050 Shattercore
4. Ogum's Razor x2 => 1,000 Shattercore
5. Potent Focus Ring x54 => 540 Shattercore
6. Unholy Harvester x1 => 500 Shattercore
7. Stellarfire Amulet x1 => 500 Shattercore
8. Black Death x1 => 500 Shattercore
9. Jack-O-Bombs x3 => 300 Shattercore
10. Goodman Goggles x27 => 270 Shattercore
11. Infernal Hellfire x25 => 250 Shattercore
12. Potent Rejuvenation Ring x19 => 190 Shattercore
13. Goosebumpers x1 => 100 Shattercore
14. Blazing Emberstaff x1 => 100 Shattercore
15. Howler's Wrath x1 => 100 Shattercore
16. Eggdemon x1 => 100 Shattercore
17. Crown of Lerigonia x1 => 100 Shattercore
18. Pride of the Fleet x1 => 100 Shattercore
19. Amulet of Impact x9 => 90 Shattercore
20. Echofoot Amulet x46 => 46 Shattercore
...more entries omitted
Minor update: 29 June 2026
- Fixed many coop bugs to improve stability and reliability
- Addressed a crash issue that could occur at the end of a level or during loading.
- Improved the waiting-for-group experience by integrating prompts within the Campfire and exit portals, eliminating blocking modal windows.
- Disconnected group adventure starts will now automatically be abandoned.
Minor update: 28 June 2026
- Fixed an issue where adventures could become stuck waiting for players who were travelling, requiring the adventure to be abandoned
- Fixed an issue in Descending Nightmare where the next level tunnel could open instead of the exit portal
- Fixed an issue where the Next Level and Exit options could sometimes be swapped
- Fixed an issue where another player could sometimes appear invisible
- Improved the visuals and activation animation for exit portals when they're not accessible
- Friend location information now includes connection details
Minor update: 27 June 2026
- Improved stability by deferring chat updates to prevent crashes when loading into cooperative adventures.
- Added improved player status to Social window.
- Fixed items like Arkor's Ring resetting on every floor.
- Added a status prompt for players while waiting for group members.
- Fixed the trigger area of traps so they return to their original size.
- Minor networking fixes and improvements.
Minor update: 27 June 2026
- Updated the end screen to display when all players die in a coop group and adjusted it to show similarly in solo mode.
- Added potential fixes for coop adventure start hangs
- Added fixes for broken groups, so that changing group members doesn't cause glitches
- Blocked group actions during adventures, since it can break the groups
- Minor networking fixes and improvements
Major update: 26 June 2026 - Bound by Adventure
- Rolling now inflicts damage on destructible objects.
- The Cleanse skill has been updated with reduced cooldowns and energy requirements.
- Resolved an issue where the Heart of the Horde was applying double damage from arrows.
- Tracked damage now shows actual damage, not theoretical damage.
- The exchange limit has been increased from 999 to 9999.
- Improved navigation mesh for better corner handling, enhancing adventures like Echoes of Time.
- Attack choices will now reset if a monster is knocked back.
- Adjusted the height of low edges in Echoes of Time to prevent monsters from shooting over them.
- Level up notifications now display correctly.
- You can now see key counts displayed in the top currency configuration bar, if you enable them.
- Fixed an issue where system messges would not be marked as read, if they had never contacted support.
- Fixed an issue where the Photonic Incubator egg could be picked up immediately after being dropped, and increased its throw range.
- The Wrune pounce ability now resets properly.
- Introduced tutorials for low level players on how to cleanse effectively.
- Updated Thornix Stonecarver's introductory greeting.
- The size of the Minimap has been reduced slightly.
- Fixed a hole in the ground in Emera.