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Monthly breakdown report for June 2026
Total items broken down: 343
Total Shattercore generated: 14,916
Top breakdowns:
1. Ruby Evanbrook Egg x1 => 5,000 Shattercore
2. The Spyglass of Captain Moonscar x8 => 4,000 Shattercore
3. Raven Ring x105 => 1,050 Shattercore
4. Ogum's Razor x2 => 1,000 Shattercore
5. Potent Focus Ring x54 => 540 Shattercore
6. Unholy Harvester x1 => 500 Shattercore
7. Stellarfire Amulet x1 => 500 Shattercore
8. Black Death x1 => 500 Shattercore
9. Jack-O-Bombs x3 => 300 Shattercore
10. Goodman Goggles x27 => 270 Shattercore
11. Infernal Hellfire x25 => 250 Shattercore
12. Potent Rejuvenation Ring x19 => 190 Shattercore
13. Goosebumpers x1 => 100 Shattercore
14. Blazing Emberstaff x1 => 100 Shattercore
15. Howler's Wrath x1 => 100 Shattercore
16. Eggdemon x1 => 100 Shattercore
17. Crown of Lerigonia x1 => 100 Shattercore
18. Pride of the Fleet x1 => 100 Shattercore
19. Amulet of Impact x9 => 90 Shattercore
20. Echofoot Amulet x46 => 46 Shattercore
...more entries omitted
Minor update: 29 June 2026
- Fixed many coop bugs to improve stability and reliability
- Addressed a crash issue that could occur at the end of a level or during loading.
- Improved the waiting-for-group experience by integrating prompts within the Campfire and exit portals, eliminating blocking modal windows.
- Disconnected group adventure starts will now automatically be abandoned.
Minor update: 28 June 2026
- Fixed an issue where adventures could become stuck waiting for players who were travelling, requiring the adventure to be abandoned
- Fixed an issue in Descending Nightmare where the next level tunnel could open instead of the exit portal
- Fixed an issue where the Next Level and Exit options could sometimes be swapped
- Fixed an issue where another player could sometimes appear invisible
- Improved the visuals and activation animation for exit portals when they're not accessible
- Friend location information now includes connection details
Minor update: 27 June 2026
- Improved stability by deferring chat updates to prevent crashes when loading into cooperative adventures.
- Added improved player status to Social window.
- Fixed items like Arkor's Ring resetting on every floor.
- Added a status prompt for players while waiting for group members.
- Fixed the trigger area of traps so they return to their original size.
- Minor networking fixes and improvements.
Minor update: 27 June 2026
- Updated the end screen to display when all players die in a coop group and adjusted it to show similarly in solo mode.
- Added potential fixes for coop adventure start hangs
- Added fixes for broken groups, so that changing group members doesn't cause glitches
- Blocked group actions during adventures, since it can break the groups
- Minor networking fixes and improvements
Major update: 26 June 2026 - Bound by Adventure
- Rolling now inflicts damage on destructible objects.
- The Cleanse skill has been updated with reduced cooldowns and energy requirements.
- Resolved an issue where the Heart of the Horde was applying double damage from arrows.
- Tracked damage now shows actual damage, not theoretical damage.
- The exchange limit has been increased from 999 to 9999.
- Improved navigation mesh for better corner handling, enhancing adventures like Echoes of Time.
- Attack choices will now reset if a monster is knocked back.
- Adjusted the height of low edges in Echoes of Time to prevent monsters from shooting over them.
- Level up notifications now display correctly.
- You can now see key counts displayed in the top currency configuration bar, if you enable them.
- Fixed an issue where system messges would not be marked as read, if they had never contacted support.
- Fixed an issue where the Photonic Incubator egg could be picked up immediately after being dropped, and increased its throw range.
- The Wrune pounce ability now resets properly.
- Introduced tutorials for low level players on how to cleanse effectively.
- Updated Thornix Stonecarver's introductory greeting.
- The size of the Minimap has been reduced slightly.
- Fixed a hole in the ground in Emera.
Major update: 18 June 2026 - The Calm Before the Storm
- Added a notification for when the gift chest cannot be placed.
- Breach spawn locations and rules have been updated.
- The minimap size has been increased by 30% for better visibility.
- The Passive Effect bars can now wrap to two lines, displaying up to 20 effects, and the animated positioning has been removed.
- Adjusted spacing on damage popups for better clarity.
- The tutorial now provides information about running out of energy through level 20.
- Poufon will no longer apply health when players are at full health.
- The out of energy message has been updated.
- The Energy Spring now costs 50 gold and provides 100 energy.
- Minimap zoom buttons have been added.
- Default minimap scale is now set to 1.5.
- New players will receive guidance on energy use, including suggestions to utilize picked-up items for energy restoration and a popup alert when energy is low, recommending items that can replenish it.
- Introduced a new minimap icon for the Energy Spring and updated markers for Spawn and Exit/Next level.
- Weekly reset now refills your Valdrath Highlands Keys up to a maximum of 2. Any unused weekly keys do not carry over into additional weekly refills.
- Valdrath Highlands Token has been replaced with the Valdrath Highlands Key, offering increased rewards for less frequent runs. Tokens are swapped to Keys at a 5:1 ratio.
- The adventure overview window now groups duplicate chest rewards together for clearer visibility.
- Gore and blood effects have been improved for better performance.
Minor update: 357
- Added Gamepad stick deadzone configuration sliders to the Settings window
- When exchanges such as Valor Expedition Contracts are exhausted for the week, we now continue to show them and include information about when they reset so you're not left guessing
- Potentially fixed chat messages not always sending correctly
- Fixed some Quest NPCs appearing that you can complete the quest, when you can't yet
- Various performance fixes and improvements
- Fixed tree colliders being excluded for areas such as Emera Crossing
Minor update: 356
- Updated how Gifts work, so that you no longer load into a new scene, instead the gift chest appears directly in the town environment, allowing you to interact with it to open it
- Removed the out-of-energy fallback attack. Players can no longer attack while at 0 Energy.
- Updated minimaps for all town areas to ensure they're up to date
- Adjusted terrain detail, texture mipmapping and quality so it performs better on lower end systems
- Fixed artifact slot order affecting effect outcomes
- Fixed passive effect icons not showing on all targets
- Improved Ambient Occlusion settings to better adjust for low end systems
- Fixed potential chat issue for some players where messages weren't sending correctly
- Reduced expensive camera post processing on low-vram GPUs
- Fixed Rental house production stations
- Fixed Inverdhen Emporium not using snow variation and fixed icon for Artisan Kiln
- Fixed Drondor, Grod and Warden ignoring Decoys and Summons
- Optimized various high impact frame to frame issues, reducing allocations and improving performance
General News
A few community members received small thank-you rewards for helping track down issues this cycle. Thanks for supporting the realm!