Updates


General News

A new exploit has been discovered in Graveyard Rumble. All scores will need to be reset and since the prizes are so valuable, we're going to update the rules to require a video recording of your win, so that it can be used as proof of your score.

4 years ago

Minor update: 195

  • Buffed Fists to make it easier to play if you've lost all your tools
  • Fixed movement issue when combining shift with held mouse (Graveyard Rumble exposes it)
  • Fixed being able to equip armor in Graveyard Rumble. All scores had to be reset due to this
  • Fixed node overlap with walls
  • Improved performance when equipping items at the stash
4 years ago

Major update: 189 - Pandemonium

  • Added new Forging Skill, allowing you to create Ingots from Ores and Armor from Ingots. Armor pieces must be assembled into sets at the Armor Assembly Stand. Forging and Engineering are now Members only skills.
  • Increased fee for Blockchain trades from 3% to 4%. 25% of the fee is now returned back into the game for all players to find on Adventures!
  • Updated all gathering tools, renaming them and changing their requirements to rely on virtual requirements
  • Swapped several blockchain and other items around
  • Added new Tool Belt for holding your tools
  • Changed how gather skills work. Gathering using a rare tool, will always find rare resources. Chance to find something increases as your level increases. Xp is given based on the item you find, not the tool you use.
  • New game mode: Graveyard Rumble - As a member you'll have access to this exclusive competitive mode!
  • Added effects to various weapons and items
  • Re-arranged adventures, shuffled resources and reworked rewards, chests and nodes. It'll take some refinements but the goal is to make every chest open more rewarding by reducing the amount you need to open before you find something valuable. This will be adjusted over time. It's better to open 2 chests per run, than 8, if you're finding valuable items in those chests more often.
  • Minor fixes and improvements
4 years ago

Minor update: 187

  • Added a 10% price check on market price difference when creating a listing
  • Added Toggle UI as a configurable hot key
  • Added support for MvB Clan Tag
  • Updated the marketplace confirmation window
  • Fixed incorrect room lock sound for forked tile on beach
  • Fixed Void Goat effect not working
  • Fixed attack targets not focusing on those closest to you
  • Finalized Blockchain marketplace
4 years ago

Minor update: 186

  • Adjusted lighting in Solt Beach
  • Fixed ranged attacks from monsters that strike you with a Miss, still applying chance of effect
  • Limited daily rewards notification so that it only notifies you once
  • Adjusted object interaction so that you more correctly turn to face before interacting
  • Minor tweaks and improvement
4 years ago

Minor update: 185

  • Added tooltips to monsters in the Adventure window
  • Added filter warning when viewing the stash
  • Adjusted energy requirement of bows
  • Adjusted initial summon delays
  • Adjusted some monster's health
  • Fixed daily rewards
  • Fixed opened chests disappearing from minimap
  • Fixed band of brutality
  • Fixed some AI being unable to damage each other
4 years ago

Minor update: 183

  • Fixed various locations where players could get stuck between chests, etc
  • Minor fixes and improvements
4 years ago

Minor update: 182

  • Fixed beach tiles throwing their own party without you
  • Fixed dungeon tile missing navigation mesh
  • Fixed desert theme final chests
  • Fixed Saraela not functioning
4 years ago

Major update: 181 - Chaos tamed

  • Balanced all monsters and weapons
  • Fixed two-handed weapons not being as powerful as expected
  • Adjusted lock in rooms to be more random and fixed lockout
  • Fixed bad pathing on uneven ground
  • Fixed monster deaths due to self destruct or environment damage not counting for the player
  • Fixed mysterious scroll not being interactive
  • Limited the amount of summoners that can spawn in a room
  • Fixed ragdolls affecting your ability to do damage
  • Fixed some weapon effects not working correctly
  • Updated xp and gold drops
4 years ago

Major update: 179 - Chaos Unleashed

  • Poison, Stun, etc monster effects now have a chance to apply, instead of 100%
  • Added about 30 new monsters
  • Added in game off-chain BC item trading
  • Added Critical Hit, monsters can also miss and crit, and are also affected by environment
  • Added new Adventures, rebalanced all existing
  • Added lock-in rooms and basic encounters
  • Added the ability for monsters to summon
  • All Adventures, Monsters and Weapon stats rebalanced
  • Split Bows into Long and Short with their own stats
  • One-Handed Axes now have their own stats
  • Titles now have their own colors
  • Hold Ctrl when middle clicking to exclude tools
4 years ago