Updates
Major update: 222 - A New Dawn Approaches
- Added the ability to purchase website shop items as a gift for another player (including accounts not yet activated), and include a message if desired
- Added Content Creator announcement system which is integrated with the discord #content-creators channel. Any posts with links from verified content creators will be broadcast to all running game instances and include the text that was written in the discord message. This feature can be disabled in the game settings.
- Added an additional Relic slot and 2 additional inventory slots
- Added Raffle system
- Added Secret Stash
- Added Dreamscape
- Added the ability to favorite production skill recipes (Limited to 16). The required items will appear in the stash when you use the requirements filter
- Added the ability to favorite Encyclopedia items (Limited to 128). Favorites will appear in the stash (and other windows) when you use the new Favorites filter
- Adjusted Thaarbor's Might attack speed from 15% to 25%
- Added External Accounts menu item to website Account page, so that you can manually link Discord
- Locked access to Wheel Of Wonder, Goals and Raffle access until you complete the new beginner Quests for them
- Fixed camera pulling too close to player when it collides with terrain
- Fixed Festive Frenzy damaging the player if they're nearby
- Updated top bar icons
- Updated Player loadout data for a final time, which should auto upgrade for everyone, but if you lose your loadouts, we're really really sorry, we'll go stand in the corner and face the wall :(
- Adjusted map reveal distance and adjusted buried monster alert distance so that you don't need to do as much zig-zagging to locate them
- Adjusted adventure exit portal to only open once a much larger amount of monsters have been disposed of
- Chests will no longer spawn in adventures, unless they contain a blockchain item
- Adjusted lighting in Arkhire Mines
- Updated Movine Fruitcake values because they were wrong
- Updated the design of the skills book window
- Updated xp text on mouse over to show how much xp till the next level
- Fixed weather sounds playing at full volume
- Added fishing and removed woodcutting from Evanbrook Plains
- Updated Power Pendant toolbar text to show more granular time, and changed Gold Coins and Shadowstones to show full balances, instead of truncated
- To combat recent fraud attempts, you can only start withdrawing Shadowstones when you reach level 18
- Added toggle option to settings for Bloom
- Added search to friends list and added colors for status
- Fixed effects like fire damage from masks not resetting items like Tears of Serenity
- Tons of quality of life updates
4 years ago
General News
Miniboss and other entity spawn rates were incorrectly set to very close to 100%, these have now been adjusted to what they should be.
4 years ago
Minor update: 220
- Merged Skills into Skills Book
- Ensure Morph full sound is only played once
- Updated input to ensure if we're force attacking over an interactive or carryable object, that we still attack, instead of doing nothing
- Added Bug Report Id to top right corner, when reporting bugs, be sure this is visible in your screenshots and/or reports!
- Adjusted portals to use a small collider and allow you to enter closer than before
- Updated adventure generation so that blockable objects aren't spawned near other important objects
- Fixed one way doors allowing monsters on the other side to be alerted in some rare situations
- Fixed Moonlit Valor effect appearing on the HUD
- Modified loadout data format for stability between patches (sorry if it resets again!)
4 years ago
Minor update: 219
- Fixed being unable to activate morph while certain effects such as Amulet of Deathly Howls is active
- Fixed all targeting issues with doors vs players in town
- Fixed targeting issue when a queued attack results in a movement command instead of attack
- Fixed items such as The Spyglass Of Captain Moonscar
- Fixed other player characters remaining at their original locations and populating choke points
- Fixed various objects such as eggs and bombs, so they no longer travel through walls
- Adjusted hit boxes and navigation sizes to better ensure you can attack monsters even when close
- Adjusted speeds of gather animations to normalize across all and to speed them all up to match each other
- Reduced roll energy requirement from 25 to 10
- Removed Goals from top left corner
4 years ago
Minor update: 218
- Fixed some minor issues with Morphs and their use
- Fixed the hit boxes around doorways to make them easier to hit in situations where the new target selection couldn't see them
- Fixed ammo count showing in both weapon and ammo slot
- Fixed target selection not working in all cases, and randomly in some adventures
- Increased range of masks to account for changes with targeting system
4 years ago
Minor update: 217
- Added Morph Hotkey to Control Settings
- Fixed target picking not working properly on adventures or for doors around town
- Increased base movement speed and adjusted morph percentage to account for increase
4 years ago
Minor update: 216
- Added support for Morphs
- Added dedicated Outfit slots next to the new Morph slots in the Stash
- Updated target picking to give weighting to more interesting targets (players around your stash are lower priority than your stash now)
- Improved AI movement and behaviours
- Added keybinds for map zoom and goals
- Added goals to the top bar
- Fixed melee and ranged potion issues
- Ensure gather nodes can't block narrow passages
- Changed chat behaviour, so that if you trigger it with the keyboard, the input is focused, but if you click the chat button, the input box isn't forcefully focused
- Removed some of the grease in the Prize Wheel, so it doesn't spin for so long
- Fixed getting stuck in dungeon start rooms
- Fixed adventure generation creating shortcuts for one way loops
- Fixed unspawned entities not always seeing you and sometimes blocking doorways
- Fixes Mists of Deception and disabled distortion shader for various relics that were causing particles to disappear
- Removed level up gifts, as we have various other reward mechanics now (Champion Rewards, Daily Goals, etc)
- Minor fixes and improvements
4 years ago
Minor update: 215
- Fixed Moonlit Valor and Lunar Lullaby not being stackable
- Fixed chests being able to walk
- Removed shop keeper confirmation prompt
- Additional potential fixes for random crashes (We can't reproduce the crashes ourselves, so we're guessing what might be wrong, some are related to old computers that struggle with physics)
- Performance improvements for lowest quality settings
- Minor fixes and improvements
4 years ago
Minor update: 214
- Fixed Epochrome gem material brightness
- Fixed DMs not being saved when you travel between zones
- Fixed monsters being alerted when you're invisible
- Fixed Loadouts not saving across patches (it'll be cleared again this time though, sorry!)
- Fixed various things such as Grod and gather nodes creating invisible walls and not highlighting
- Fixed Moonlit Valor and Tome of Tranquility not working when used together
- Fixed being able to switch weapons while rolling, causing you to get stuck
- Fixed issue with some map parts being revealed incorrectly
- More fixes to LODs which were added for potato peeling
- Added Outfits to Loadouts
- Additional performance improvements
- Potential fixes for random crashes
- Updated Friends display order
- Changed Peachfoil Potion to be activated over 10 seconds
- Various minor tweaks and improvements
4 years ago
Minor update: 213
- Improved performance around town and in some adventures. Used some old methods to improve performance on potato (below minimum specification) systems, but has some adverse effects on newer graphics cards. (Newer GPUs can handle millions of triangles, but older struggle)
- Updated Exit Minimap icon color
- Additional minor tweaks and improvements
4 years ago