Updates


Major update: 286 - Timemaster's Epoch

  • Added new game mode Echoes of Time to Inverdhen which features a weekly prize based on your achievements, as well as competitive weekly leaderboards with prizes. Unlocked by completing a new Quest.
  • Added 24 new monsters to existing adventures, and to the new Echoes of Time.
  • Changed how armor and its properties works, improved the difference between armor in each rarity, and updated the images for each armor.
  • Added new Gemstone Disaggregator to Inverdhen.
  • Added new NPC Thornix Stonecarver to Inverdhen who will craft new armors for you.
  • Added armor stand to Inverdhen Inn, which appears once you've unlocked your stash there
  • Added Rifts between Inverdhen and Talmuth
  • Added effects to Krong'Oul's Last End Conductor, Shapeshifter's Demise, Starcaller, Axe of Antagony, Cavalier Crusader, Glint of Asperity, Heartstriker, Incarnated Ravager, Mooncleaver, Night Shredder, Obsidian Defender, Pride of the Fleet, Reaper's Toll, Silent Song, Sky Spire, Stormsong, Thunderstrike, Valkyrie, Wings of Surety, Axe of the Intolerant, Blade of the Ember Pact, Blood Eclipse, Breeze Bender, Conquest, Doomblade, Fortune's Warblade, Ghost Reaver, Ice Wrath Cleaver, Long Reign, Obsidian Katana, Ritual Rapier, Silent Assassin, Silver Broadaxe, Silver Saber, Skeletal Warblade, Skull Breaker, Soul Infused Copper Warblade, Viper War Axe, Volcanic Broadaxe, Scathing Ruin, Wildone's Axe, Refereum Sword, Godslayer and Emblem of the Ancients
  • Updated effects of Draco Juice, The Spyglass of Captain Moonscar, Overmorph Potion, Fortification Potion, Invisibility Potion, Lethal Adrenaline, and Cardinal Crisp and cooked foods
  • Adjusted some production item levels now that the effects have been adjusted, and also adjusted the xp to create smoother progression, as well as removed some items from Cooking and Alchemy to simplify the skills
  • Moved some activities like Tanning Leather to Engineering and Bone Crushing to Alchemy
  • Changed Morph, so that you stay morphed until you demorph, perform an action, or take damage. Using doors or stairs no longer demorphs. The cooldown is now always 5s.
  • Changed Untethered Tonic to Overload Serum, Spellbreak Potion to Boundless Evade Brew, Acceleration Potion to Precision's Peak Potion.
  • Updated monster damage output to be more appropriate for armor and other changes.
  • Changed Nex Lacquer to Frostbound Geodes. Luna Wolfblood now has new exchanges
  • Changed Mulfiddich Coconut from Uncommon to Rare and Pacific Peach from Rare to Epic
  • Updated effect on Ring of the Wretched and changed Peppermint Pekoe to an Epic item. Both items are available to purchase from an NPC in Inverdhen.
  • Necromage now uses a new Energy Drain effect
  • Adjusted Necrocleric to summon minions around itself, instead of the player, and updated the minions
  • When Armor breaks, it no longer gives you Remains, instead it's the same as all other items that break.
  • Added fix for quest items spawning below the ground when spawned from a gather node
  • Fixed morph recharge display so that it doesn't show if recharge time is 0
  • Adjusted the roll animation which was in rare cases causing players to get stuck and be unable to move, or move slowly
  • Fixed monsters still being able to attack while in a disconnected state
  • Removed 'Sign Request in Wallet' for login method as JumpNet is gone
  • Relic Essence is limited to 100 per rarity in your stash. You won't be able to pick up any more until you use the Relic Essence you have already collected.
  • Added a new query api that uses a local webserver to return information about the player state (Only enabled if the setting is switched on. Off by default)
  • Many minor fixes, quality of life improvements and adjustments
  • Known Issues: The game will ask if you're sure that you've got the correct tool equipped for the adventure when it shouldn't.
2 years ago

General News

Enjin JumpNet and Mainnet integration has been turned off. Blockchain services will be restored once we're on the new chain.

2 years ago

Minor update: 285

  • Fixed oddness with monsters and their targeting systems
2 years ago

Minor update: 284

  • Increased intelligence for some AI so that they pick their targets by evaluating the level of threat, or picking a target they think they can kill quickly
  • Fixed floating players and pets in Emera Crossing
  • Updated Frostfall Siege xp display
2 years ago

Minor update: 283

  • Fixed chosen adventure not being remembered
  • Fixed Wrath of the Swarm effect
  • Fixed 'Resist' not working correctly
2 years ago

Major update: 282 - Road to Inverdhen

  • Added new location Emera Crossing
  • Added new location Inverdhen
  • Added new morph 'Icefang' to the shop, for the launch of Inverdhen.
  • Updated the Damage over Time effects (Burn, Bleed, etc) to be appropriate for each rarity tier, and for player vs monster
  • Adjusted Overmorph potion to last 100% longer instead of 60%
  • Renamed Dragon's Teeth to Aetherwood, Taintless Water of Irr to Spiderweave Silk, Pollarium to Earthcore Crystal, Mountain Ash to Heartwood Amber, Ecru Barley Grains to Murkwater Gem
  • Added effects to Voidripper, Red Menace, Worldslayer, Reckoning, Zenarthiil Parallel, Edge of Lost Comrades, Cataclysm, Final Enmity, Calamity of the Crows, Champion of the Enigma, Stormblade, Winds of Ash, Dark Scourge, Nova Ultrus, Nova Omega, Abyssal Pyre
  • Protected Items now only protect Relics, and nothing else
  • Removed Level Restrictions from virtual Weapons, Armor and Relics, but they remain for Tools
  • Changed Morph so that it's no longer connected to distance travelled, but a timer instead
  • Empty Flasks/Vials are now stackable
  • Various theme updates
  • Replaced the 'lootbuff' chat effect with a community wide buff from an NPC
  • Updated the roadmap on the website
  • Minor fixes and tweaks
2 years ago

Minor update: 281

  • Fixed monster ability to climb trees
  • Fixed rock collision on Graveyard theme
  • Fixed Ellenay's Avail critical hits
  • Fixed Royal Exchange level progress number showing wrong value
2 years ago

Minor update: 280

  • Fixed a rare issue with how arrows calculate their trajectory when taking into account target velocity, so that the arrows no longer fire off in the wrong direction
  • Fixed using radial menu causes items to not be properly cleared from your inventory
  • Fixed monsters being able to regen while being affected by a character action such as stunned
  • Fixed energy consumption from weapons, so that you don't consume any energy if the you don't have at least or more than the energy required
  • Moved Camera vertical rotation limit to general game settings and made it work for both keyboard and gamepad
  • Updated the exchange/talk icon so that it's different from the Quest task icon
  • Ensure that the glowing effect for Ruby Evanbrook egg stops when the effect is depleted
  • Adjusted Ellenay's Avail, Starstruck, Aeropiercer effect
  • Adjusted graveyard theme to fix rocks
  • Added the ability for monsters to avoid areas of effect
  • Updated some cosmetic and weapon slot alignments
2 years ago

Minor update: 279

  • Fixed items like Moonlit Valor not working
  • Fixed Queen's Misery glitching
  • Arrows do 50% damage when fired at mobs within kissing range (< 0.75 units)
2 years ago

Major update: 278 - Home Sweet Home

  • Added the ability to purchase a home in Talmuth (Right now this just unlocks your stash, closer to adventure pass, but in the future, after we add more game modes, we'll add more options for your home)
  • Added the ability to unlock more secret stash slots
  • Added the ability to send your Founder's Token into the game. Use the website, Account -> Wallet (same as your items)
  • Added/Update effects for Godslayer, Spitfire, The Dividing Supremacy, Ellenay's Avail, Boneripper, War Axe of the Flame, Swift Shot, Wretched Fiend, Draft Winder, Volcanic Broadaxe, Criminal's Katana, Longbow, Snapdragon's Dawn, Malevolent Void, Nightingale Nexus, Princess Alucia's Mystical Carpet, Serpentina's Vengeance, Queen's Misery, The Executioner, Roaring Sand Dragon, Xilborne Venom of the Fallen, Death's Sigh, Hunter's Leverage, Frostbite Dawn, Legion's Fall, Plague Bearer, War Pledge, Ruby Evanbrook Egg, Golden Evanbrook Egg, Zigzag Zeal, Runic Spellstone, Kinetic Charm, Amulet of Magnetism, The Jasper Jewel, Crown of Lerigonia, Harnyde, Eerie Epitaph, Mender's Mix, Bonecharm
  • Added purchase rewards system which rewards you a Royal Sapphire for each $1 spent in the shop (to buy Luneri). As a thank you to all the players who have supported us over the years, we've credited the rewards as far back as 2019, so if you've ever bought anything in the shop you'll have a stack of Royal Sapphires to use in the new Royal Exchange on the main menu! (NOTE: This exchange will be hidden for the first week)
  • If you previously obtained Gilded Knight or Golden Storm, you will no longer have those, instead you'll have more than enough rewards points to claim them again, within this new open reward system (instead of being a secret), except this time they're not account bound, and they're tradable. Additionally, there's also new items you may want to claim with your Royal Sapphires too. (For 1 week, this exchange will only be available to players who previously unlocked Gilded Knight or Golden Storm, and initially will be limited to 1 item per account. 1 week after the patch is live, the Royal Exchange will appear for all players, and the 1 item per account will be removed.)
  • Improved ranged aiming, so that nearby targets are considered if no other targets could be found and so you don't need to be so accurate
  • Removed 'Accuracy Chance' from all weapons, there's no longer a concept of 'Miss Chance'
  • Adjusted the auto drop logic to give highest priority to blockchain and untradable items, discarding first the cheapest virtual item and only after that blockchain items
  • Added possible fix for end of level getting stuck and the terrain disappearing
  • Added a way to lock the camera vertical rotation into a specific value for gamepad
  • Added possible fix for Guardians disappearing
  • Fixed production causing some stacked items to disappear (I.e. Gorgondonna Eggs)
  • Fixed issues with Bombardiers damage
  • Fixed Slither not having sounds
  • Fixed items such as Doomsday Cranium not crediting players with experience
2 years ago