Updates


Minor update: 306

  • Added support for linking your old email account with your Epic Login once you login with your email to give seamless authentication
  • Added support for creating accounts with Epic Login, creating a seamless authentication process (Website services will gain Epic authentication soon and some services will move in-game)
  • Added production and gathering level bonus chance for doubling your production and gathering output of virtuals
  • Added effect to Bloodcone and Indigo Shadowberry
  • Shuffled some gather and production items around to align them to better level intervals, and moved Indimar Vine, Indigo Shadowberry, and Bloodcone to drops
  • Moved Natural Clay to Uncommon and Potion Pack to Legendary
  • Updated drop table for Mysterious Nest and Gorgondonna Nest
  • Updated damage and/or effects for Red Devil, Devil's Marbles, and Galaxy Grenade
  • Membership is now required to earn a Terror Vault, and to open Guardian's Chests and Mysterious Nests
  • Changed Wayward Dynamite to Glacier Grenade, Flashfire Mine to Blinding Beacon, Frostbomb to Inferno Charge, Torpedo Tumbler to Annihilator Core
  • Nuked Cherry Ball, Widow Thorn, Pine Sap, Grey Mushrooms, Spinnel, Gizzards, Peanut Bunny Crunch, Arl'Endith Seaweed, Keikoo Feathers, Pumpkin Spice Muffin, Nightfire Nugget, Wayward Watch, Elemental Egg, Spellbinding Snare, Gorgondonna Eggs, but credited Oathbound Tablets relative to the amounts you had.
  • Swapped Iguana Emerald for Astral Quartz, Multigrain Bread for Gold Beast Scroll, Redcore Ruby for Ice Chunks, Winter Willow for Mulfiddich Coconut, Delta Diamond for Rawthite Fragment, Lumenlight Lantern for Gold Beast Scroll, Emerald Pine for Pacific Peach, Cerulean Sapphire for Bleeding Zircon, Spectral Soulshard for Bleeding Zircon, Forager's Pouch for Forager's Jar, Starlight for Tyrianica, Tuff Timber for Blunanas, Raw Barbetta for Raw Starshark, Barbetta for Starshark, Raw Darkfin for Raw Prawnawan, Darkfin for Prawnawan, Scatter for Supernova Slaterock.
  • Swapped all Iron, Viterium, Meridium, Odenium, Koridnium, Luthrium and Trigantium Armor parts for 2x of the relevant Ingots each.
  • Swapped all Shabby, Patched, Meridium, Elegant, Radiant, Lucent, Mystic and Celestial Armor parts for 2x of the relevant Leathers each.
2 years ago

General News

All Fragmented Ogum Claws have been auto converted to Ogum's Razor, without the requirement for the leather, but with the same roll chance. There was no other use for this. It was an experiment to see if self lead conversion would work. It failed.

2 years ago

Minor update: 305

  • Minor Fixes and Improvements
2 years ago

Minor update: 304

  • Made sure the membership notice on the production skills window knows when to take a break and hide
  • Fixed Echoes of Time giving you experience even when you don’t finish
  • Fixed the Guardianbane Talisman so it now works multiple times, instead of just once
  • Removed Relic Essence Altars—farewell to those mysterious altars, their purpose is no longer needed in the world!
  • Updated the Awaiting Confirmation Code window to remind you to add the Lost Relics email to your contacts
  • Updated the connection status messages to cover more potential reasons for disconnection—because your internet has more tricks up its sleeve than we thought!
2 years ago

Minor update: 303

  • Fixed Harvester of Sorrow (and similar dual Health/Energy items) not being able to be applied if you have either full health or full energy. No more waiting to feel a little worse before feeling better!
  • Added container contents support—now you can peek inside and see the potential loot, officially ruining the surprise (but hey, who doesn't love spoilers?).
  • We’ve put the blockchain chests on a growth spurt after they got tired of being outdone by their bigger, shinier cousins. Size matters, apparently.
  • Added a sound effect and some more sparkly effects for when a blockchain chest appears, because nothing says ‘rare loot’ like a dramatic entrance.
  • Fixed an issue where swamp trees were spawning directly on top of players—because surprise tree hugs weren’t part of the adventure plan!
  • With our recent improvements to item drops, Relic Essences are now about as useful as a rubber sword in a dragon fight and have been declared worthless by the community for quite some time now. So, we've kindly sent them off to the big loot chest in the sky, where they can rest in peace… or pieces, we're not sure. Either way, they're gone! No need to worry though—you can keep the fond memories of collecting them (or not). And hey, now you’ve got more space for the good stuff! (They'll no longer drop, you have 48 hours to use the ones you have, before they vanish)
  • Fixed the Enjin marketplace price input from multiplying values over 1k by 100—because no one needs their price offers jumping to intergalactic levels.
  • Added a note about delayed prize deliveries for the Enjin Multiverse event—turns out the multiverse has a longer postal service. Also, updated prize amounts per Enjin's request. Even the multiverse has balance adjustments!
  • Fixed passive effects from items like the Discreet Melee Potion not applying if you chug them with 1 second left on the clock. Last-second sips now work as intended!
2 years ago

General News

Grimsteed has sold out in the shop, and is now tradable in the marketplace!

2 years ago

Minor update: 302

  • Fixed loadout slots 8-16 not saving
  • Don't hide the mouse cursor when using the gamepad
  • Fixed the total count in Terror Descent
  • Fixed Gabriele not appearing in Inverdhen
  • Fixed a gather node being able to stop the player starting a map
  • Fixed Poufon so that it gives you the full message
2 years ago

Minor update: 301

  • Repaired wall in emporium
  • Fixed Gabriele being locked until after the quest
  • Fixed issue with shift clicking large stackable items
  • Fixed issue with rolling after attacking not resetting the aiming position
  • Fixed issue with gamepad not rotating character to face firing direction
2 years ago

Major update: 300 - Rebirth of Legends

  • Created brand new intro sequence
  • Created brand new starter quests. All players will now re-experience them as they're completely new and provide unlocks along the way
  • Moved Seraphina to the Sword & Stein as the Bartender
  • Updated the action bar layout to be more compact vertically, with a larger minimap so you'll be reaching for the fullmap less often
  • Updated the minimap to scale marker icons with zoom level to ensure they don't get too large while zoomed out
  • Free players can now use production up to and including level 10
  • Removed the burn mechanic from cooking
  • Added support for up to 16 loadout slots, unlocked through Champion Rewards
  • Added support for showing questline unlocks in Champion Rewards
  • Increased Magic weapon movement speed while casting
  • Adjusted appearance of the production skills book entries and production window entries
  • Fixed aiming issue where rolling during an attack causes your character to rotate in the wrong direction
  • Clarified text on armors from critical strike to chance to critical hit so that it matches other item text
  • Fixed Energy spring requiring free inventory space
  • Lowered interaction priority for items such as Energy spring, and other players so that you're less likely to unintentionally be able to interact with them
  • Changed placement strategy for energy spring to keep it away from doorways
  • Leafsong Resin, Arachnodon Fang, Stoneheard Shard and Croakreaver Fin are no longer tradable
  • Fixed summoned areas of effect causing damage after a player exits the area
  • Fixed passive effects bar not showing correctly after a player moves to the next level
  • Fixed blockchain sounds not working because higher rarity virtual sounds were taking precedence
  • Fixed Exchange NPCs not spawning their items at the correct location
  • Fixed Enjin Gems not being linkable
  • Fixed issue with Translumination potion remaining around after it should have been destroyed
  • Fixed Demonling fireball damage
2 years ago

Minor update: 299

  • Fixed issue with Skulkweaver web no longer working
  • Fixed energy spring interaction failing when you didn't have enough Gold Coins
  • Adjusted volume of bc item spawn sfx
  • Added missing Energy Fountain to Echoes of Time adventures
  • Moved the location of the emporium rules
  • Ensure we keep the exchange selection across exchanges so that you don't need to scroll back to where you were if you have more exchanges
  • For items that exchange for gems, show the requirement instead of the rewards
  • For exchanges that you can complete with what's in your inventory, show an appropriate message
  • Adjusted end of adventure % values to round down instead of even
  • Fixed Hydrosphere Ring, Amulet of the Unscathed, Tome of Tranquility, War Pledge, Dragonsteel Armor, Ironclad Armor, Mythril Armor, Sentinel Armor (damage output not working correctly)
2 years ago