Updates


Major update: 333 - Ironclash

  • Setup new Valor Expedition: Ironclash, which will launch on the 29th October
  • Updated Hearthbound Renewal and Morphmaster's Grace
  • Updated skills book design
  • Added support for showing Item effects and Monsters in the Encyclopedia
  • Added new Valor Expedition page to the website
  • Weekly content-creator rewards now pay fixed Valor Token tiers, and the web/game surfaces reflect projected payouts and ranks
  • Removed Journey Pool
  • Fixed Weaken not showing in the tooltips
  • Fixed Tinted Tempest weapon damage
  • Changed sorting in talents list so it doesn't re-order
  • Added a rebind guard so players can't accidentally change devices in the middle of a rebind
18 days ago

Minor update: 332

  • Allow exchanges like Arcane Fuser to perform multiple at once
  • Added Cleave Damage as a hidden internal stat (for now) and updated two handed axes and swords to have 40%, while others still have 33%
  • Fixed Stormrazer and Hellstalker scale
  • Fixed Harnyde having no icon
  • Passive effects keep the accumulated tick timer and fractional carryover when being reset, so that if you have a fast weapon that applies the effect within the tick, it doesn't cancel the next tick
  • Renamed Weaken to Vulnerable and created new Weaken effect. Updated effects to align to industry standard. If you imbued your weapon with Weaken before, it now has Vulnerable instead, which aligns with how Weaken used to work
  • Changed debounce delay for marketplace offer input entry to 2s
one month ago

Minor update: 331

  • Added support for showing effects in sockets info for remote players
  • Made it even more clear that you're overwriting the first slot by adding some red warning text and labelling the sockets
  • Don't add historic chat messages as ephemeral messages
  • Fixed Guardians spawning in Frostfall Supremacy with the wrong level
  • Adjusted animations for minor melee so it's faster
  • Potentially fixed issue with keybinds and controller binds not saving for some people
  • Fixed starting gathering while morphed so that it correctly animates
  • Fixed weapon socket info showing in tooltips for items that don't have sockets and aren't weapons
  • Fixed character actions (such as floating for Ascension) so that they work again after we moved to a new package format
  • Fixed Velora spawned arachlings so that they do the intended damage
  • Fixed Tooltips sometimes appearing off-screen
one month ago

Minor update: 330

  • Ensure we cap marketplace listing quantity to the value that you have, instead of just showing a message about it
  • Fixed Swiftness effect not being applied correctly to weapons
  • Fixed minions and similar monsters not having correct health and damage values
  • Fixed Executioner not working
one month ago

Minor update: 329

  • Updated it so that Major and Minor attacks can now Crit
  • Updated effects for Gilded Oracle, Gilded Reckoner, Gilded Seraphim, Lucky Bracer, Nightingale Nexus, and Overload Serum
  • Fixed clunkiness with Minor/Major attacks
  • Fixed Amulet of Deathly Howls and Darkheart Medallion multiplier
  • Fixed rounding error when calculating weapon damage, resulting in -1 damage for weapon output
one month ago

Minor update: 328

  • Added the ability to purchace 100 Luneri using Enjin Coin. The price automatically adjusts according to the ENJ price in USD
  • Updated Amulet of Deathly Howls and Darkheart Medallion effects to rely on fixed health values instead of % and increased their damage output
  • Updated Marketplace offer window to no longer auto adjust values, but instead show the reason why you can't continue
  • Added rate limiting to game api (once every 10s) to ensure plugins can't overwhelm gameplay
  • Fixed gathering when you start it from morphed state causing you to get stuck and not swap back to weapon. Still working on fixing the animation.
  • Fixed lag when equipping/unequipping in the stash
  • Fixed Armor values not being respected
  • Fixed images used in npc exchange windows
  • Fixed various issues around marketplace offer creation and improved ux
  • Fixed various stat display issues
  • Fixed Warden rocks not showing for correct amount of time (1s)
  • Fixed loading into Inverdhen after dying there
  • Fixed item names in the api not including the rarity
  • Fixed first message you send in chat not having your membership colors
  • Fixed items like Jack o Bombs not firing correct amount of projectiles
  • Fixed logout flow so a single forced logout can’t spiral into repeated logouts/logins
  • Fixed Heart of the Horde health
  • Fixed Melee cleave and splash damage handling so that modifier math now applies before we scale damage to secondary targets
  • Fixed checkbox sizing
  • Potentially fixed Gamepad Input mappings not being remembered properly
  • Reverted change to allow all messages to show not matter which chat tab you have active, it'll return later
one month ago

Major update: 324 - Crucible of the Primeforge

  • Added the Primeforge, near the Forging stations in Talmuth
  • Added the ability to imbue your weapons with effects at the Primeforge, upgrading them to uniques (These will become unique numbered NFTs when we move back on-chain)
  • Added the ability to trade uniques on the marketplace
  • Added new Minor and Major abilities for weapons
  • Added potential fixes for final disappearing mobs
  • Added seperate entrance for Descending Hellfire to fix issue with key selection
  • Npcs can now offer Quick buy items from the marketplace. For example Fayadora Moonshadow near Cavern of Paths can now offer Luneri Bonds if they're available in the Marketplace. These simply offer a shortcut to buying items from other players in the marketplace.
  • When you equip Artifacts, Armor, etc in town, all modifiers and visuals are now active
  • Removed old lightning visuals from Void Goat, Stormblade, and Voidripper and replaced with more performant visuals
  • Changed from multiplicative to additive to align with other ARPGs and player expectations
  • Added new character stats window to show common math for stats
  • Switched to new chat system, fixing issues with player segmentation
  • Updated incoming chat messages so that they appear no matter which tab you have active
  • Updated keybindings for keyboard and gamepad to better align with new combat mechanics
  • When you die, you now respawn at the nearest graveyard in the town you're in
  • Changed requires for various activities such as Raffle, Guardian's Arena, Descending Nightmares, Frostfall Siege, etc
  • Updated Content creator requirements to 5 followers
  • Marketplace Quick Buy will now auto Collect the item for you
  • Marketplace tabs no longer try to switch for you
  • Added various new points of data to the Api
  • Fixed lag when players switch weapons
one month ago

Minor update: 323

  • Added support for Luneri Bonds. You can purchase Luneri Bonds from the Currency Merchant in the Marketplace stalls using Luneri, and then you can sell these for Gold Coins in the marketplace. This allows players to buy these Bonds using Gold Coins, open them to collect the Luneri inside, and then use the Luneri in our shop to buy Membership, and other items!
  • Updated images for most effects
  • If players click a chat message, such as in normal chat, or support, it now copies the text to the clipboard, in case you're using a translator
  • Updated how 'Freeze' applies to some weapon types, such as those used for summoning, so that if the owning entity is frozen, the weapon waits
  • Added potential fix for Enchanted Isle
  • Updated Guardian's Arena to reduce clipping with walls
  • Reorganized file bundles to reduce future patch size (Sorry, this has created a larger than usual patch this time round, but it should keep getting smaller as we make these adjustments!)
  • Removed old prize from Frostfall GUI
  • Fixed an issue with some monster attack distance checks
  • If you've muted a player in chat, the mute now also applies to their content creator announcement
  • Updated Velora to still have sfx when using some weapons
  • Use the history enjin coin value for marketplace history values
  • Adjusted Chill applied from monsters/environment time to 8s
  • Fixed Obsidian Kataclysm to use the general Slow effect, and not a custom one
  • Fixed recent trades tooltip
3 months ago

Major update: 322 - Winds of Refinement

  • Changed Xp Tomes to be containers so that players can open multiple at once
  • Guardian's Chest, Guardian's Key, Sunken Treasure Trove, Mysterious Nest, and Invictus Insignia are all now Blockchain items. Marketplace listings have been cancelled and marketplace data reset.
  • Nightmare Vaults and Frostfall Vaults are now tradable for Gold Coins
  • Cancelled marketplace listings for Echo of Fortune, Timemaster's Chest, Deepsea Coffer, Frostfall Vault, Golden Grind Chest, and Nightmare Vault
  • Swapped Frostfall Vault Orb for Arcane Fragment (Uncommon) and removed Frostfall Vault Orbs
  • Added icon to show raffle npc
  • Adjusted Echoes of Time leaderboard prizes
  • Replaced Invictus Insignia drops in Valdrath Highlands with Arcane Fragments
  • Fixed issue when trying to equip a weapon while morphed
  • Fixed issue that occurs when you switch from a member to a free player and you've used up all your trading slots
3 months ago

Minor update: 321

  • Fixed resolution selection
  • Ensure that we don't pick invulnerable damageable targets to attack, since we won't be able to damage them, when using a joystick/gamepad
  • Added new music track and crowd ambience for Guardian's Arena from Nick Knightshade
  • Added new music track for Colossus battles from Nick Knightshade, and new voice over for Velora from Daniella Viola Knightshade
  • Fixed issues with free players being unable to exit an adventure if they happened to stack Arcane Fragments
  • Updated Alchemy and Cooking areas to improve their appearance
  • Fixed issue where you can sometimes get stuck gathering
  • Fixed when you load armor from a loadout and its values aren't reflected when you start an adventure
  • Fixed cargo objects generating as a navmesh surface
  • Update main market listing Floor and Ceiling prices if they're updated when you view an item's details
4 months ago