Updates


General News

A flock of Scarratou just flew into the abyss for a permanent vacation, making those that remain in the mortal realm, even more of a rare sight to behold.

yesterday

Minor patch: 202

  • Fixed ranged arrow collisions
  • Fixed hitboxes on some monsters
  • Fixed doors being invisible
  • Minor updates and improvements
28 days ago

General News

Darthrauka says "You pesky humans are wasting my precious time, go fetch!"

29 days ago

Minor patch: 201

  • Updated Arlatan effect to prevent entities with dog like qualities from sensing you for up to 20 seconds, unless they're dealt damage. This can be used while they're chasing you, so that they'll lose your scent immediately.
  • Updated arrows to fix all known issues with range and walls.
  • Fixed Amulet of Deathly Howls and Pumpkinseed Soup.
  • Fixed how damage is modified and converted so that conversion is done after all damage reduction modifiers are applied.
  • Fixed gift icon no longer being clickable.
  • Fixed pet handler, bounties, etc not working correctly.
  • Fixed marketplace sort by type.
  • Various minor fixes and performance improvements.
one month ago

General News

A large flock of Scarratou just flew into the abyss for a permanent vacation, making those that remain in the mortal realm, even more of a rare sight to behold.

one month ago

General News

Trading of Halloween website shop and in game shop items has been disabled until the event is over. They will be re-enabled once the event ends.

one month ago

Major patch: 200 - Darkness Reborn

  • Added a new filter menu to the marketplace, stash, etc.
  • Added potential fix for characters rotating towards invalid point.
  • Added a new event progress overlay for events such as Halloween.
  • Added a highlight to show the outdoors starting area.
  • To inspect items, you must now move them into your inventory and left click them (while stash isn't open).
  • To exchange items, they must now be in your inventory. Currency items such as Bounty Bucks are always carried around with you.
  • Fixed Blood Extinction, Spyglass, Starstruck, Obsidian Kataclysm, and Helixir effects.
  • Updated the frozen visual effect.
  • Ensure Nereids are flying creatures.
  • Merged Blockchain and Virtual items into the same window in the Emporium.
  • The drop rates have been adjusted to give more quality loot across the entire range of items. There's now less favoring of items with high supply, so that items with low supply have a greater chance and high rarity items now have a greater chance to drop, meaning the higher rarity tiers like Legendary, Mythical and Transcendent should drop more often than before.
one month ago

Minor patch: 198

  • Golden Chest Keys now collect on the right side of the screen, similar to Gold Coins
  • Fixed Gift icon not appearing if you clear the notification
  • Fixed Reward Chests not appearing on screen with Very Low graphic settings
  • Fixed Badge of Blight
  • Fixed agro loss bug in Graveyard Rumble. Leaderboard scores have been reset as this bug was used to obtain high scores and the gameplay was not in the spirit of what Graveyard game mode is about
  • Adjusted Thunderclap stomp damage and fixed a bug with other aoe damage from monsters
one month ago

Minor patch: 197

  • Fixed movement issue when changing direction while using shift, causing your character to remain still while attacking
  • Changed the colour of the toolbelt icons according to the rarity of the tool equipped
  • Fixed white adventure complete screen when using Low quality graphics
  • Fixed all known issues with Graveyard Rumble and leaderboard scores have been reset, with the Competition end-date set to 31st October
one month ago

Minor patch: 196

  • Updated the rounding for large currency values such as Gold Coins
  • Switched Jungle Perch and Wild Seabass values
  • Viewing your stash from the marketplace window now only shows items which are in your account, allowing you to better see which items you can potentially sell
  • Fixed Graveyard Rumble issues that allowed exploiting
  • Fixed map issues such as blockers and node positions
  • Minor fixes and improvements
2 months ago

General News

Actually set Shadowstone Overseer discovery to larger than 30, instead of completely disabling them.

2 months ago

General News

Shadowstone discoveries will now only be reported to Overseer when the amounts are larger than 30

2 months ago

General News

Crypto.com payments are now available on the shop!

2 months ago

General News

A new exploit has been discovered in Graveyard Rumble. All scores will need to be reset and since the prizes are so valuable, we're going to update the rules to require a video recording of your win, so that it can be used as proof of your score.

2 months ago

Minor patch: 195

  • Buffed Fists to make it easier to play if you've lost all your tools
  • Fixed movement issue when combining shift with held mouse (Graveyard Rumble exposes it)
  • Fixed being able to equip armor in Graveyard Rumble. All scores had to be reset due to this
  • Fixed node overlap with walls
  • Improved performance when equipping items at the stash
2 months ago

Major patch: 189 - Pandemonium

  • Added new Forging Skill, allowing you to create Ingots from Ores and Armor from Ingots. Armor pieces must be assembled into sets at the Armor Assembly Stand. Forging and Engineering are now Members only skills.
  • Increased fee for Blockchain trades from 3% to 4%. 25% of the fee is now returned back into the game for all players to find on Adventures!
  • Updated all gathering tools, renaming them and changing their requirements to rely on virtual requirements
  • Swapped several blockchain and other items around
  • Added new Tool Belt for holding your tools
  • Changed how gather skills work. Gathering using a rare tool, will always find rare resources. Chance to find something increases as your level increases. Xp is given based on the item you find, not the tool you use.
  • New game mode: Graveyard Rumble - As a member you'll have access to this exclusive competitive mode!
  • Added effects to various weapons and items
  • Re-arranged adventures, shuffled resources and reworked rewards, chests and nodes. It'll take some refinements but the goal is to make every chest open more rewarding by reducing the amount you need to open before you find something valuable. This will be adjusted over time. It's better to open 2 chests per run, than 8, if you're finding valuable items in those chests more often.
  • Minor fixes and improvements
2 months ago

Minor patch: 187

  • Added a 10% price check on market price difference when creating a listing
  • Added Toggle UI as a configurable hot key
  • Added support for MvB Clan Tag
  • Updated the marketplace confirmation window
  • Fixed incorrect room lock sound for forked tile on beach
  • Fixed Void Goat effect not working
  • Fixed attack targets not focusing on those closest to you
  • Finalized Blockchain marketplace
5 months ago

Minor patch: 186

  • Adjusted lighting in Solt Beach
  • Fixed ranged attacks from monsters that strike you with a Miss, still applying chance of effect
  • Limited daily rewards notification so that it only notifies you once
  • Adjusted object interaction so that you more correctly turn to face before interacting
  • Minor tweaks and improvement
5 months ago

Minor patch: 185

  • Added tooltips to monsters in the Adventure window
  • Added filter warning when viewing the stash
  • Adjusted energy requirement of bows
  • Adjusted initial summon delays
  • Adjusted some monster's health
  • Fixed daily rewards
  • Fixed opened chests disappearing from minimap
  • Fixed band of brutality
  • Fixed some AI being unable to damage each other
5 months ago

Minor patch: 183

  • Fixed various locations where players could get stuck between chests, etc
  • Minor fixes and improvements
5 months ago

Minor patch: 182

  • Fixed beach tiles throwing their own party without you
  • Fixed dungeon tile missing navigation mesh
  • Fixed desert theme final chests
  • Fixed Saraela not functioning
5 months ago

Major patch: 181 - Chaos tamed

  • Balanced all monsters and weapons
  • Fixed two-handed weapons not being as powerful as expected
  • Adjusted lock in rooms to be more random and fixed lockout
  • Fixed bad pathing on uneven ground
  • Fixed monster deaths due to self destruct or environment damage not counting for the player
  • Fixed mysterious scroll not being interactive
  • Limited the amount of summoners that can spawn in a room
  • Fixed ragdolls affecting your ability to do damage
  • Fixed some weapon effects not working correctly
  • Updated xp and gold drops
5 months ago

Major patch: 179 - Chaos Unleashed

  • Poison, Stun, etc monster effects now have a chance to apply, instead of 100%
  • Added about 30 new monsters
  • Added in game off-chain BC item trading
  • Added Critical Hit, monsters can also miss and crit, and are also affected by environment
  • Added new Adventures, rebalanced all existing
  • Added lock-in rooms and basic encounters
  • Added the ability for monsters to summon
  • All Adventures, Monsters and Weapon stats rebalanced
  • Split Bows into Long and Short with their own stats
  • One-Handed Axes now have their own stats
  • Titles now have their own colors
  • Hold Ctrl when middle clicking to exclude tools
5 months ago

General News

We've had a large influx of players lately and we're now at capacity for the Pre-Alpha! Account Creation has therefore been closed but it will re-open again in the future!

7 months ago

Minor patch: 176

  • Fixed level end 0% values
  • Minor fixes and improvements
7 months ago

General News

There was an error with the Photonic Incubator health amount, it was set to Rare level instead of Legendary. It's been updated from 300 health to 1200 health and will be available in the next patch.

8 months ago

General News

The Gargoyle Collector has run out of Gogum pets, but is still looking for a few remaing puzzle pieces, offering 5k Gold Coins for each!

8 months ago

General News

Various overseer announcements have now been disabled due to the large volume of players

8 months ago

Minor patch: 175

  • Fixed pipes blocking movement in lava/water
  • Fixed gates of hell from opening too early
  • Fixed Santa's Slay, Frostbite, etc not allowing you to attack a monster once it was frozen
  • Fixed egg demons attacking you if you gather near them
  • Minor fixes and improvements
8 months ago

Minor patch: 172

  • Fixed unwelcome monster horde who were spawned in from another world to stomp all the adventurers
  • Fixed adventurers having a complete memory blank as to how to fish or perform other gathering skills
  • Fixed Santa's Slay dealing only tickle damage
  • Updated Flour stack to visually diminish as the flour for the day is reduced
8 months ago

Minor patch: 171

  • Unlocked the Easter Event
  • Added new Easterly Windchaser, Aeropiercer, Eggdemon, The Golden Goddess, Peanut Bunny Crunch, Photonic Incubator and Cocoasticks
  • Added effects to Draco Juice, Lethal Adrenaline, Lunar Lullaby
  • Adjusted Mask of Atticus radius and damage, updated Mender's Mix visuals, adjusted Frostbite Phantom and Santa's Slay effects
  • Fixed intermittent issues when loading into interiors
  • Fixed being able to change weapons while gathering
  • Moved Bounty Bucks to the Bounty offers window and moved Transfer Crystals to the stash
  • Gathering is now cancelled if you're hit monsters
  • In game chat won't be available until you've unlocked Bounties
  • Switched to new chat backend system. Also if you're a new player you must complete all intro Quests and unlock Bounties before you have access to chat.
  • Adjusted lava rooms that would insta-kill to allow you to get out of them
8 months ago

Minor patch: 170

  • Added clock and recent player count to top bar
  • Increased the range of Mask of Atticus slightly
  • Fixed getting stuck on loading screen when moving to indoor areas
  • Fixed Chompur Poison cloud
  • Fixed Mists of Deception and other passive effects not clearing on death
  • Potential fix for rare jittery/uncollectable objects
9 months ago

Minor patch: 169

  • Fixed Notification sound continuing after it's been cleared
  • Fixed tutorial navigation helper not working
  • Fixed loading into areas during the tutorial quests causing the load to never end
  • Changed skills tooltip to not block input so that you can have it open while still playing
9 months ago

Minor patch: 168

  • Fixes to some items such as Sweetwater minnow not giving correct buffs
  • Fixed scene loading issue on some systems
  • Fixed Feeble ring and other regen items regenerating even if you have full health/energy
9 months ago

Minor patch: 167

  • Adjusted physics for most carryable items
  • Updated Fishing and Woodcutting cancel animations
  • Fixed Hydrosphere not using the correct values
  • Fixed some interface ordering issues
  • Fixed entering/exiting areas causing a soft lock upon loading
9 months ago

Minor patch: 166

  • Fixed issue where you can get stuck loading between areas
  • Fixed some other minor data issues
9 months ago

Minor patch: 165

  • Added map text for Stove, Well and Mill
  • Added missing Daily rewards to adventure screen
  • Added potential fixes for stuck loading screens
  • Fixed attack animations and data which was causing wrong animations to be selected
  • Fixed food items not giving correct buffs
  • Fixed some passive effects using the wrong data values
9 months ago

Minor patch: 163

  • Added Bounty Exchange which is accessible through Berinon
  • Added Flour Mill and Water Well
  • Added Cooking skill
  • Added shortcut key (Default F2) to toggle UI for screenshots
  • Added effects to Amulet of Chaos, Vial Of The Abyss, Hydrosphere Ring, Band Of Brutality, Ring of Havoc, Roaring Sand Dragon
  • Added the ability to choose your resurrection location once you've unlocked it
  • Added a new setting to force/limit the framerate
  • Replaced Gift Gargoyle with Daily Rewards
  • Exotic Prusian Carp is now known as Kraaken Carp
  • Fixed being able to switch weapons while gathering, causing you to become a dual wielding glitchy gatherer
  • Fixed Dried Blush Berries not behaving as food
  • Fixed Market price not getting correctly set if you create a buy/sell order from your owned items
9 months ago

Minor patch: 162

  • Fixed important map icons being hidden
  • AI improvements
  • Added the ability to cancel Gathering
  • Adjusted the Netherdemon range
  • Added Map Opacity to the settings
  • Minor tweaks and improvements
10 months ago

Minor patch: 161

  • Fixed monsters sleeping on the job
  • Fixed attacks missing too often when close to walls
  • Fixed bounty tallies
  • Changed blood effect to only pulse when losing health
  • Minor fixes and tweaks
10 months ago

General News

Obito has donated a selection of items such as Blue Rock Dye, Dayl Slate Leather, Ever Bread, Irhium Spring Water, Bronze Ingot and more, back into the game! Thank you Obito!

10 months ago

General News

TiborgGuarana has donated Aberdow Artesian Water, Demmin Crystal Salt, Ever Bread, Glisten, Irhium Spring Water, Mellith Flower, Rust Barley Grains, Sunshroom, and more Weapons back into the game! Thank you TiborgGuarana!

10 months ago

General News

A generous player has donated Aberdow Artesian Water, Bronze Ingot, Cerulean Sapphire, Demmin Crystal Salt, Dayl Brown Leather, Culinarian's Call Vol I, Culinarian's Call Vol II, Dried Blush Berries, Ever Bread and Rust Barley Grains into the loot pool!

10 months ago

General News

DIABLO has donated a few wagons of Night Wood back into the game! Thank you DIABLO!

10 months ago

Minor patch: 160

  • Fixed monsters and environment disappearing randomly
  • Reduced chance to miss for various weapons and environments
  • Increased bow damage on some monsters
  • Added some new tricks to some monsters
  • Reduced trap damage
  • Improved the Bounty list and sorted by difficulty
  • Changed Abandon Bounty to Pause Bounty
  • Added locks on slots instead of hiding them
  • Fixed owned counts in adventures and while a Bounty is active
  • Fixed Trade Chat
  • Minimap now correctly favors objects based on distance, along with optimizations and limits
10 months ago

General News

A generous player just donated some more Criminal Katana's, Longbows and Wildone's into the game! Thanks generous player!

10 months ago

General News

A generous player has donated a selection of Wildone's Axe, Blue Rock Dye, Longbow, Culinarian's Call Vol I, Culinarian's Call Vol II and 200 Night Wood! Thank you generous player!

10 months ago

General News

PlayToEarn has donated 500 Red Rock Dye back into the game! Thank you PlayToEarn!

10 months ago

General News

SlitenUgle just donated even more Criminal Katana's, Longbows and Wildone's into the game! Thanks SlitenUgle!

10 months ago

General News

VeryGoodBadBoy has donated Glisten, Aberdow water, Wildone's Axe, Bronze Ingot, Ever Bread, Dayl Brown Leather, Culinarian's Call Vol I and Vol II, Criminal's Katana, Longbows, Irhium Water, Rust Barley Grains and Cerulean Sapphire back into the loot pools

10 months ago

General News

KGeorgiev just donated even MORE Criminal Katana's, Longbows and Wildone's into the game! Thanks KGeorgiev!

10 months ago

General News

OnTheCan just donated more Criminal Katana's, Longbows and Wildone's into the game! Thanks OnTheCan!

10 months ago

General News

Striker just donated a selection of Criminal Katana's, Longbows and Wildone's into the game! Thanks Striker!

10 months ago

General News

Yaboi has donated 500 Red Rock Dye back into the game! Thank you Yaboi!

10 months ago

General News

D3K has donated 500 Blue Rock Dye back into the game! Thank you D3K!

10 months ago

General News

Bounties can now be paused instead of abandoned which means progress won't be reset if you abandon/pause

10 months ago

Minor patch: 159

  • Basic Quests guide you through some basic progression unlocks (Some of the icons on the top bar will be locked till you complete).
  • Bounties are in! Members get some more bounties and you can unlock more by levelling up.
  • Champion Rewards are now available. As you level up your character, you'll be rewarded even more!
  • New AI idle characters in Emporium and Tavern. They'll be added to town later.
  • Relic equipment slots now only take Relics (items with effects)
  • Food items now consume over time, instead of instantly. Potions still apply instantly.
  • Additional information added to tooltips to guide on what's consumable, non-destructible, etc
  • New Main Menu, you can now return to the menu from within buildings (i.e. Tavern)
  • Added Chat Trade tab, use it for all trade chat
  • Added new Turkish language selection for Turkish chat
  • Performance improvements and updates
  • 100s of other changes :)
10 months ago

General News

The Christmas event is now over. Last chance to open Christmas Presents and Kringle Koins before they turn to dust!

11 months ago

Minor patch: 158

  • Fixed Snowflake shake not working on certain surfaces
  • Fixed forgetful inventory when exiting the tavern and other areas
  • Moved the change name functionality to the top left UI menu where Change Title is
  • Added text countdown for Christmas event onto Kringle Koins UI
11 months ago

Minor patch: 156

  • Added full description to items in marketplace
  • Re-added Pandemic Pete effects
  • Updated the Full map button locations and positioning
  • Fixed Language specific stash being broken
  • Fixed hats on various outfits being misaligned
  • Fixed marketplace negative display
  • Fixed Camera pulling too close to character in some situations
  • Fixed inability to sell Transfer Crystals
  • Fixed inaccessible items in Forest areas near the ponds
  • Fixed Mists of Deception
one year ago

General News

Some gatherable items have shifted around and now drop in different locations

one year ago

General News

Divine Gloves, Brunite Pickaxe and Metallic Pruning Scissors have new requirements

one year ago

General News

Common Pine can now only be gathered from Woodcutting level 5, while Bundle of Sticks can now be gathered from level 1, without a tool requirement

one year ago

General News

Tool durability has been completely disabled

one year ago

General News

The Tavern has a new Raffle! I wonder what sort of Egg you'll find in this Mysterious Nest?

one year ago

General News

The requirements for making Crude Pickaxe and Battered Hatchet have been updated

one year ago

General News

Updated tool skill requirements to better align all skills to the same values

one year ago

General News

The shopkeeper has received a large shipment of glassware from a new merchant, allowing for much cheaper prices!

one year ago

General News

All gathering skills have had their experience buffed so you you will get more xp per use now and all existing gathering experience has also been buffed so you haven't missed out.

one year ago

General News

A new Raffle has started in the Tavern for the Rare Lance Livingstone Outfit! Raffle is drawn in 7 days. Your chances increase the more Tickets you purchase!

one year ago

General News

The Shopkeeper is now selling single Adventure Stones for purchase under the category Limited Time. This is temporary.

one year ago

General News

The Innkeeper has a new Limited Time Quest called Golden Stones which allows you to convert your Adventure Stones back to Gold. This is temporary.

one year ago

General News

The Leaderboards have been reset! They will now reset at the start of every month.

one year ago

General News

Dank Descent is now available somewhere within Talmuth

one year ago

General News

Leaderboards will reset monthly from 1st May 2020

one year ago