John's plain clothes may not stand out, but they're all he needs as he embarks on his journey as a budding adventurer, ready to carve his path in the unknown. Grants the Cleanse ability, allowing harmful effects to be removed during an adventure.
Cleanse has a 28 second cooldown and costs 475 energy.
Your companion also helps break objects.For Centuries, Gogum had protected over the people of Talmuth with a watchful eye, shielding it's population from evil forces that wished to do them harm.
Gogum wasn't some ordinary gargoyle. With it's ability to conjure up charitable offerings to all of those who blessed him with their presence, he became a local treasure, and the citizens of Talmuth treated him as such.
Not all tales have happy endings however, and Gogum knew that it was only a matter of time before the evildoers would be able to break through his seal, and enter the town of Talmuth. Sadly, that day came quicker than expected, and there was no stopping it.
One day, without warning, the Order Of Shadows broke through the seal, and cast a spell of multiflication upon Gogum. Gogum fought valiantly, but ultimately, the spell was just far too powerful for him to counter. Soon after, the spell began to take action. Within minutes, Gogum began to transform, and multiply into hundreds of hideous creatures, with evil intentions. Needless to say, the friendly, neighborhood gargoyle was no more, and in it's place, introduced something far more sinister.
With the town no longer under the protection of Gogum, and evil lurking about, the days ahead are starting to look grim for the people of Talmuth. It may be time to call for reinforcements... +10% chance to cause PoisonWith the fall of Gahrswurd the Grim, Harpot saw an opportunity to seize the throne.
Conspiring with Welmoth, chief of the guard, Harpot assured they could gain victory over the Gahrswurd loyal, elite guard, The Paragon.
Harpot told Welmoth to bring a large cache of the finest weapons in the city armoury.
Welmoth had his men bring the Xilborne axes, the finest weapons in the city, to Harpot's apothecary quarter.
Harpot had extracted a very potent venom from the glands of 'Tree Runners' a small bear that would leap from the branches of trees and use their venom to subdue their prey.
Harpot then transformed the green venom into a mystical fume which he bound to the Xilborne axes.
Welmoth used these devastating axes, poisoning enemies upon contact, to overwhelm The Paragon, allowing Harpot the apothecary to ascend to the seat of power!+5% chance to cause Poison, 18% chance when your health is below 50%Said to have been forged with the fangs of a colossal serpent, this fearsome bow is steeped in legend and otherworldly glory. Only those of dark intent may truly harness its power and unlock the ominous effects it possesses. Those who are unworthy, will be betrayed by its cruelty, and meet their ultimate demise. At least that's what the lore tells us.
Striking fear in the hearts of its targets, the Venomous Fury is a powerful weapon of combat, known for its precision, and the debilitating effects it inflicts on impact. If destructive vengeance is what you seek, look no further than this unparalleled showcase of ranged assault. Regenerates 0.75% of base health every second up to 10000 healthVery few people believe that these eggs even exist due to them being exceptionally rare.
Explorers have discovered a number of ancient wall paintings with red 'eggs' drawn in scenes that depict moments of ceremonial or royal significance.
It is not known how but the mystically activated aura surrounding the egg is a naturally occurring phenomenon, giving the egg a ruby like appearance, hence the name.
Legends say that it isn't always a chicken that hatches from these seldom found, enigmatic red eggs!+40% Weapon Damage to GuardiansInscribed with ancient runes of empowerment, Guardian Takedown is a ring forged in the crucible of battles against mighty Guardians.
Legends speak of a skilled warrior who, after countless encounters with these formidable foes, crafted this weapon imbued with the essence of their fallen adversaries, granting its wielder a potent advantage; increased damage against the Guardians they once faced in epic struggles+250 health and +550 energy over 5 secondsLong before the first great kingdoms rose and fell, there was a hidden spring said to flow from the heart of the world itself. Its waters were pure, untouched by time, carrying the lifeblood of the land. Legends tell of a nameless guardian who, fearing that mortal greed would drain the sacred well dry, sealed its essence within a single talisman, a relic that could only be wielded by those deemed worthy.
The Wellspring Talisman is said to carry a drop of that enchanted water, bound by ancient runes that channel its healing power. When activated, it releases a surge of restorative energy, washing over the wearer like the tide of a forgotten river, mending wounds and rekindling lost strength. Those who possess it often speak of hearing a faint, distant whisper, like the sound of running water in a cavern unseen—perhaps the voice of the lost spring, calling out to be found once more.2 uses per Adventure+25% Melee Damage against monsters with above 50% health remainingThey say that beauty is in the eye of the beholder, but what if said beauty is a 10,000 year old ring, with a dark and twisted past, hell-bent on manipulating it's host with a malevolent force, the likes of which the world has never seen? In this case, some hesitation may be in order.
Forged from ashes of the fallen, the Netherband is an unmistakable representation, of all that is evil. Brushed with a jet black veneer, and only outmatched by it's engrossed inner glow, this sinister circlet should not be donned by those unwilling to harness it's potentially risky, force.
Originally created as an instrument of dominion, used to keep the minions of the underworld, under control, the Netherband has since had much of it's powers depleted; a shade of it's former self. However, don't let it's dimming glow fool you, as even a mere fragment of the Netherband's power, is enough to not only have your enemies adjust course, but may very well leave you questioning your own mortality, as well.Recover 250 health and 150 energyExtremely tasty, while providing a mouthwatering rush of spooky goodness, these supremely sour treats aren't quite meant for your average candy lover.
Similar to chomping down on a freshly picked lemon, these tiny balls of confection will leave your face performing all sorts of acrobatic acts, while attempting to normalize itself from the ghoulishly potent effects they bring fourth.
One can only imagine how their name came to be...8 uses per AdventureRandomly restore energy between 1,000 and 2,000In order to achieve everlasting vitality, one must first be willing to prove they are worthy, at least according to the ancient text of Icarith, that is.
Searching for a way to counter the effects of old age, and her rapidly declining stamina, Thorberth native, and local sorceress, Martha Hart, made it her life's mission, to follow the sacred writing, in hopes of achieving unthinkable power.
As the texts described, one must travel to the four corners of the known world, and imbue a set of Icarith crystals at the foot of prehistoric alters located in these regions, combining their power into a single illustrious amulet.
Against all odds, Martha succeeded. Spanning the course of 10 years, Martha traveled across the lands, located the hidden alters, and imbued the crystals as instructed, but by this point, it was all for naught.
Although she was successful in her quest, and the amulet worked as intended, she was now but an elderly woman, where the effects of the ZigZag Zeal would be of little use to her and her brittle bones. Expecting this outcome as a possibility, Martha made sure to imbue far more of these magical gems than required, because if she wasn't going to use them, surely they would at least attract a market!3 uses per Adventure