Joan is an aspiring adventurer ready to take on the monsters of Talmuth.
She may not have the fanciest gear, but is ready for the journey ahead. The awkward moment when you buy a mammoth-sized military backpack, thinking you'll now have a bunch more inventory slots that'll soon make you rich, only to realize you don't know how to undo the straps; feels bad. Allows shapeshifting into this form.
+50% movement speed while active.Legends tell of a fearsome creature known as Ogum, a once-terrifying monster that roamed the realms of Lunaria. Feared by adventurers and renowned for its unmatched strength and ferocity, Ogum became the target of numerous hunting parties seeking glory and fortune. As the tales go, after a long and grueling battle, the combined might of these hunters managed to bring down Ogum, driving it to the brink of extinction.
However, amidst the whispers of its extinction, a select few individuals discovered a remarkable transformation, the Ascended Ogum Morph. This extraordinary item, harnessed from the remnants of the fallen creature, offers adventurers the ability to assume the form of an ascended version of Ogum, harnessing its immense power for swifter travel throughout the realms. Grants the Cleanse ability, allowing harmful effects to be removed during an adventure.
Cleanse has a 26 second cooldown and costs 450 energy.
Your companion also helps break objects. +5% Attack Speed, 10% chance to cause decayDeath be nimble, death be quick, death be your life, with only a prick.
A demonic blade of chaos and corruption, the Necrotic Nightmare truly lives up to it's name. Ribbed for your enemies displeasure, this unforgiving weapon of war will shred through it's target without mercy, leaving them emotionally, and physically, in pieces.
Is there a fate worse than death? Some would say so. It's one thing to simply lose your life at the hands of an iron broadsword, but when staring down the corrugated blade of the Necrotic Nightmare, all of your hopes, and dreams, are soon replaced by terror and fear, knowing that within moments, you will suffer the death of a thousands deaths, and there would be nothing that you could do to stop it!+10% chance to cause DecayA legendary shortbow, wielded by none other than Cyrus Stryder, sworn defender of light, and former nemesis to Conqueron, and his army of undead, skeletal warriors.
Having skillfully forged this powerful bow, from the remains of his fallen foes, Cyrus would go on to rack up more than 100,000 confirmed Slenderbone kills, in a matter of decades. Come hell or high water, he was not going to let them win.
As you can imagine, this was starting to become a serious problem for Conqueron. How can one advance their evil objectives, when everywhere you go, a skilled bowman, lies in wait, ready to rain on your parade?
Best course of action when attempting to eliminate a threat? Catch them off guard, of course! As Stryder ended his day of combat, he would proceed to enjoy a relaxing swim in the ocean; terrible idea. Unbeknownst to him, the legendary sea creature known as Metakrawkus, was patiently awaiting his presence. Needless to say, the only swimming routine that he performed that day, was the death stroke.
Although Cryus is no longer with us, he is survived by his two children, who have made it their life's mission, to carry on his legacy, and destroy these undead beasts, once and for all. +1000 health over 10 seconds, invisibility during this time. Effect is lost if you deal damage.The kingdom of Anaria has been a well kept secret for centuries, and the Anarians would like to keep it that way. Located on the outskirts of the known world, and nestled deep within the jungles of the land it lay, Anaria is a remarkable, and never-ending realm of discovery.
Learning of this land through an ancient text, Talmuthian adventurer Marlon Rauk, set out on a mission to track down it's whereabouts, and prove it's very existence. This task wouldn't be easy however. If the ancient texts were true, no outsider was ever able to make their way through the bush, and to the kingdom, while living to tell the tale.
Marlon loved a good challenge, and despite the dangers depicted in the text, he proceeded with his expedition. After determining that the kingdom must be located on an island in the eastern hemisphere, Marlon purchased a vessel, and sailed for several days, before finally arriving at the shores of his destination.
Without hesitation, Marlon began to make his way through the jungle. Being the skilled adventurer that he was, Marlon knew what to look out for in order to survive, and having read those ancient texts, was well prepared for the journey ahead. After successfully evading dozens of man-made traps, and slaying countless creatures that he had never encountered before, Marlon could see the kingdom through the remainder of the trees, and continued to make his way out of the bush.
Upon stepping foot in the kingdom, and distracted by the amazing view that lay in front of him, Marlon made one mistake; always check for traps. Before he could even look down at his feet, Marlon was whisked into the air, where he was left hanging, and trapped inside of a sturdy net. After several minutes, the Anarians arrived to check on their trap, in order to see what they had caught. Much to their surprise, it wasn't their usual wild grunt.
After having a discussion on whether to kill the intruder, or let him live, the Anarians ultimately decided that they would spare Marlon's life, but under one condition. He must never tell a soul about the location of the island, or what he had seen. Feeling that they could trust Marlon, the Anarians decided that they would give him a tour of their land. Over the course of the next few days, Marlon would explore some of the greatest natural wonders he had ever seen.
Having felt like he had fulfilled his mission, it was time for Marlon to leave, but not without a parting gift. The Anarians were still amazed by the fact that Marlon had managed to locate the kingdom and survive, that they wanted to show their respects by letting him leave with a little souvenir. After bottling up as many vials of their mystic spring water as Marlon's vessel could possibly hold, Marlon graciously departed the ancient land, and headed straight back to towards his home of Talmuth, with a great sense of accomplishment, and ultimate serenity.3 uses per AdventureRecover 250 health and 150 energyExtremely tasty, while providing a mouthwatering rush of spooky goodness, these supremely sour treats aren't quite meant for your average candy lover.
Similar to chomping down on a freshly picked lemon, these tiny balls of confection will leave your face performing all sorts of acrobatic acts, while attempting to normalize itself from the ghoulishly potent effects they bring fourth.
One can only imagine how their name came to be...8 uses per AdventureRandomly restore energy between 500 and 800Scholars are updating their history books...3 uses per Adventure+9% Melee, Ranged and Magic Weapon DamageMost consider your mind, body, and soul, to be the ultimate trifecta when determining ones personal state of overall health, but when it comes to the well-being of a highly skilled adventurer, the fighting spirit, tends to push all that aside, and takes center stage.
Reserved for only the most talented of warriors, the Ring of Spiritic Fusion is frequently heralded as one of the most sought after pieces of jewelry in modern history. With the ability to enhance the capabilities of every known form of offensive combat, this remarkable band has been worn all throughout history, by some of the most decorated of heroes.
With a relic this exceptional, and rare, you are guaranteed to have a target on your back. Just don't go showing it off, or you may very well lose a finger!+20% Crit Chance and +20% Crit DamageNamed Necrofancy, for it's elegant design, yet deathly brutal power, this mesmerizing pendant is not only a sight to behold, but may also be the dominant figure of your nightmares.
Often regarded for it's well crafted appearance, this fashionable necklace covertly harbors a far darker secret, within. Nestled inside it's viridescent gem, exists the spirit of Makarai, a skilled soldier of darkness, and sworn enemy of all that is holy.
Although Makarai is no longer around, in physical form, it is said that his lifeblood lives on, within this polished forgotten artifact. Those who don this ring, are said to become infused through spiritic bond, and bestowed the last remaining essence of power, from this once, legendarily corrupt, being.+5% Melee Weapon Attack Speed, +5% Melee Weapon Damage, +5% Movement SpeedIn the industrious town of Talmuth, Wilburn Leon was a blacksmith of modest repute. Despite his exceptional craftsmanship, he found it difficult to compete with the more established blacksmiths in the region. His forge, though always burning bright, struggled to attract the clientele it deserved.
One fateful summer, Talmuth hosted a friendly combat tournament. Wilburn, attending as a spectator, noticed the competitors' reliance on brute strength and raw skill. Inspired by the bouts, he conceived an idea to create a ring that would grant its wearer a decisive edge in melee combat.
Wilburn poured his heart and soul into crafting this ring, which he named the Band of Brutality. The ring was designed to enhance the wearer's physical prowess and sharpen their instincts in battle. When the next tournament came around, Wilburn offered the ring to a promising competitor.
The results were spectacular. The competitor who wore the Band of Brutality dominated the tournament, displaying unparalleled strength and agility. Word of the ring's power spread quickly, and Wilburn's creation became the talk of Talmuth. His forge, once quiet and underutilized, was now bustling with orders from adventurers all over Lunaria seeking the same advantage in combat.
The Band of Brutality made Wilburn famous, and he eventually transitioned from blacksmithing to philosophy, contemplating the nature of power and conflict. The ring, meanwhile, became a staple among adventurers, regarded as a standard piece of equipment for those seeking to gain an upper hand in melee combat. +10% Ranged Weapon Attack SpeedGranting you mastery in the art of archery, this powerful concoction will facilitate you in defying any weakness you may possess in distanced combat, while leaving your enemies in a constant state of fight or flight.1 useStacks to 5+10% Ranged DamageA significantly improved version of the Discreet Ranged Potion, this potent concoction comes equipped with increased longevity and effectiveness, granting those who consume it the ability to fire a bow like never before!1 useStacks to 5+5% Ranged Weapon DamageThis essential mixture is most suitable for novice archers.
Even in a small vial, it will have you feeling like an expert bowman, if only for a short while.1 useStacks to 5+20% Ranged Weapon DamageA highly refined potion for archers looking to take their bow skills to the next level.
This extraordinary elixir will make you feel like a God once you see enemy corpses piling up.1 useStacks to 5