JohnCommonOutfitVirtualIndestructibleUntradableJohn's plain clothes may not stand out, but they're all he needs as he embarks on his journey as a budding adventurer, ready to carve his path in the unknown.
Hero's CapCommonCosmetic HeadgearVirtualDestructibleUntradableThis finely crafted cap, adorned with a striking feather, is a symbol of your bravery in saving Talmuth.
Worn proudly by those who have faced and overcome great danger, it serves as a reminder of your heroic deeds.
Hero's SackCommonCosmetic BackgearVirtualDestructibleUntradableA sturdy, well-made sack that can be worn on your back, this item is both practical and symbolic.
Awarded to you for saving Talmuth, it’s perfect for carrying the spoils of your adventures and serves as a badge of honor among the townsfolk.
The Lost StampederRareSword (Two-Handed)CollectibleIndestructible+10% damageFor decades, the Arkhirian empire, along with it's army of elite warriors, maintained near-complete dominion over the region now known as Thorberth. Small, yet mighty, this versatile fighting force would effortlessly vanquish any enemy that stood in their path, and appeared to be unstoppable.
Composed of merely 5000 men, each equipped with a weapon known only as the 'Stampeder', this relatively small platoon would go on to bring great success and recognition to the land of Arkhire. Although strong and courageous, their true power lay within the swords they grasped, and the opposition was very much aware of this.
Little did the Arkharian's know, there were traitors within their ranks, or more precisely, spies. These treasonous renegades were given one mission, and one mission only; Infiltrate the group, and dispose of their weapons. Normally an assignment like this would be dangerous, and require some serious planning, but when your targets are fresh off a victory, and known boozehounds, it can actually be quite painless.
Swiftly and efficiently, the undercover agents gathered up all of the swords in the middle of the night, and transported them away from the Arkharian's base. Rather than keep these weapons for themselves, they decided that it would be in the best interest of everybody, to simply destroy them. One by one, the swords were melted down, until all that remained was a metal of unknown origin. Unsure of how to dispose of this metal, the group decided to form it into small, round pieces, in hopes of passing them off as gold coins, never again to be distinguishable for what they really are.
The was only one problem...
The designer of the Stampeder, and the only person in existence with the ability to identify this metal, was still very much alive. Not only was he on the hunt for this rare substance, but he was looking to revive his most precious of creations!
Scorpion StingerRareShortbow (Ranged)CollectibleIndestructible+10% chance to cause PoisonVery few toxins are more deadly than that of a northern swamp scorpion. While most look to avoid this substance, others have attempted to weaponize it, and King Hamett of Aberdow did just that.
After taking one look at his mediocre squad of bowmen, the king knew that no amount of training would ever be able to improve their skills. Rather than import untrustworthy archers from foreign lands to replace his current defenses, the king started to investigate ways to make the best of what he had.
Although this group lacked accuracy, they definitely had strength in their shots, and therefore, when they did land a hit, the king wanted to make sure that it counted.
The great thing about a toxin, is that no matter how, or where it enters the body, it's effects begin to immediately take action, and after speaking with a local blacksmith about a design, it was agreed that if a bow could somehow be be infused with a lethal venom, it would turn even the most subpar archer, into a respectable warrior.
There was only one problem. The northern swamp scorpion may be one of the most deadly arachnida in existence, but it's also extremely rare, and obtaining enough toxin to supply the king's entire infantry with poison-dipped arrows, wasn't going to be possible. Luckily for the king, there was somebody in town that could help with this very issue, and she only needed a single drop.
Following several hours of odd incantations, local sorceress Koral Kane, imbued the king's entire inventory of bows with the unique ability to infinitely reproduce this deadly substance, and in turn, upgraded the defenses for all of Aberdow!
Bloodspire RingRareArtifactCollectibleIndestructibleUnleashes a shockwave, dealing 778 damage, and causing bleed for 150 damage over 5sCrafted with meticulous care by a skilled artisan who delved into the arcane, the Bloodspire Ring features a resplendent red gem at its heart—the Bloodspire—a gem that seems to pulse with an inner vitality.
This remarkable ring bestows upon its wearer the formidable ability to unleash controlled shockwaves of power, wreaking havoc upon adversaries and inflicting a relentless, painful bleed.
Potent Rejuvenation RingRareArtifactCollectibleIndestructibleRegenerates 0.2% of base health every second up to 1050 healthA beautifully crafted white silver band adorned with an ethereal ice crystal that never melts.
This magical ring gently pulses with cool energy, gradually restoring health to its wearer over time.
However, the ring's power is finite; after restoring too much health, its glow fades, and it will lose its magic temporarily.
Amulet of MightCommonArtifactCollectibleIndestructibleUntradable+12 weapon damageThe Amulet of Might is a humble but valuable artifact. This simple amulet grants its wearer a slight yet crucial enhancement in melee combat, allowing them to turn the tide in close battles.
Though its power is modest, the amulet has earned a place of respect among adventurers who understand that even the smallest edge can mean the difference between victory and defeat.
Revenant's KeepsakeRareArtifactCollectibleIndestructible+600 health and +200 energy over 5 secondsOnce belonging to a warrior whose name has long been forgotten, the Revenant’s Keepsake is said to hold the last heartbeat of its original bearer.
Legends tell of a battle against an unspeakable force, where the warrior fell, yet rose once more—not as flesh, but as will.
In that moment, their soul did not depart; instead, it bound itself to this talisman, refusing the final embrace of oblivion.2 uses per Adventure
Aberdow Artesian WaterUncommonArtifactCollectibleIndestructibleRandomly restore energy between 300 and 500Renowned for its balanced mineral profile, Aberdow Artesian Water is a staple in alchemists' workshops, serving as a versatile solvent for various concoctions.
However, its true value is revealed when consumed directly—this water, drawn from the mysterious springs of Aberdow, has a curious property: it randomly restores energy to those who drink it.
Some ale brewers in Thorberth, known for their experimental brews, have started using Aberdow Artesian Water instead of the local spring water, believing it adds a touch of unpredictable vigor to their creations.3 uses per Adventure
Potent Focus RingRareArtifactCollectibleIndestructibleRegenerates 0.2% of base energy every second up to 1050 energyA sleek white silver band set with a brilliant red ruby that radiates a warm, invigorating energy.
This enchanted ring gradually restores the wearer's energy over time, providing a continuous source of vitality.
Yet, the ring's power isn't endless, after replenishing too much energy, the ruby's light dims, and the ring will temporarily lose its potency.With an active membership you can unlock richer activity insights for this adventurer.