There one moment, gone the next.
Adept in any situation, Ninja Kage is both a myth and a legend. For Centuries, Gogum had protected over the people of Talmuth with a watchful eye, shielding it's population from evil forces that wished to do them harm.
Gogum wasn't some ordinary gargoyle. With it's ability to conjure up charitable offerings to all of those who blessed him with their presence, he became a local treasure, and the citizens of Talmuth treated him as such.
Not all tales have happy endings however, and Gogum knew that it was only a matter of time before the evildoers would be able to break through his seal, and enter the town of Talmuth. Sadly, that day came quicker than expected, and there was no stopping it.
One day, without warning, the Order Of Shadows broke through the seal, and cast a spell of multiflication upon Gogum. Gogum fought valiantly, but ultimately, the spell was just far too powerful for him to counter. Soon after, the spell began to take action. Within minutes, Gogum began to transform, and multiply into hundreds of hideous creatures, with evil intentions. Needless to say, the friendly, neighborhood gargoyle was no more, and in it's place, introduced something far more sinister.
With the town no longer under the protection of Gogum, and evil lurking about, the days ahead are starting to look grim for the people of Talmuth. It may be time to call for reinforcements... A conduit of evolving intent, the staff amplifies magic as trust builds between it and the caster.
It never forgets a spell.+10% chance to cause ChillThe tale of the Frostbite Phantom has been told for centuries. The story tells of a fearless warrior, armed with a mighty bow, saving the world from absolute destruction. This warriors name was Zana, or as others have deemed her, the goddess of frost.
Much like most tales, details tend to slowly morph over the course of time, and this one is no different. Some say that Zana summoned the bow down from the skies in godly fashion, while others insist that it was created for her, by a powerful sorcerer. Although some aspects of the story may be in dispute, there has always been one constant; the bow had unthinkable power, and helped Zana impede the forces of evil, giving humanity a fighting chance, and ultimately, victory.
Thought to be a thing of mere legend, the perfectly preserved remains of this ancient bow were recently discovered in eastern Ayorke, frozen in permafrost for what appears to be thousands of years. Scientists and engineers from around the world have quickly began working together, trying to reproduce this ancient relic, and unlock it's true power, in hopes of using it to fend off evil once again! Randomly heal between 200 and 1000 healthEnchanting, compact, and comes in three's? What more could one ask for? The infamous Scarlett Magenti coven are back, and this time, they've got some captivating wears to dispose of!
Why offload these peculiar vials of liquid onto the general public, rather than consume them internally? Well, times are tough, and even a group of centuries-old witches, need help with financing their fiendish endeavours. But also, there was a bit of a mix-up at the ol' spell circle, and needless to say, these creations are a bit... defective.
Regardless, their loss, is your gain. What's the worst that could happen? It's just a bunch of Hocus Focus, right?3 uses per Adventure+400 health and +400 energy over 5 secondsLegends tell of a great, golden hive, hidden deep within the whispering groves of the Sunveil Wilds, where the bees were not mere insects, but keepers of an ancient magic. Their honey was said to hold the warmth of the sun, their wax a fortress against time, and their hum a song of balance and renewal.
The Amberhive Charm is one of the last surviving relics from that fabled hive. Crafted by the first Hivekeepers, it was said to grant the bearer the strength of the swarm—resilience to endure, energy to persist, and the quiet wisdom of nature’s endless cycle. Those who wear it can feel the pulse of the hive, a steady rhythm that surges through their veins, mending wounds and restoring vitality in times of need.2 uses per Adventure+24 weapon damage and 5% Crit ChanceThe Ember of Might is a smoldering remnant from the forge of an ancient warlord, where weapons of legendary power were crafted.
This ember still burns with the intensity of a thousand battles, imbuing its bearer with both raw strength and the precision needed to strike critical blows.
Its glow intensifies in the heat of combat, enhancing the wielder's attacks with devastating impact and deadly accuracy.
Those who carry the Ember of Might are said to wield the fury of the warlord himself, leaving a trail of fallen foes in their wake.+4% Ranged and Magic Weapon DamageThe Amulet of the Unscathed is a tribute to those who master the art of distance, weaving through battles with unmatched precision.
Crafted by an ancient order of mages and archers, it enhances the deadly focus of those who keep their enemies at bay.
Worn by the nimblest of warriors, it channels their energy into each strike, ensuring their foes fall before they can ever strike back.
Its quiet power lies in rewarding those who remain untouchable, honing their craft to lethal perfection.+25% Weapon Damage against undead monstersAlso known as the manual of the undead, the Terror Tome is said to have once been Darthrauka's only true fear; a chronicle of ungodly spells, and secrets, carefully crafted to oppose his very will.
Through torn pages, and faded passages, all that remains is but a single entry, a lone fragment of text, with a descriptively ominous tone...
Probably nothing important.100% bonus gold while on adventuresThe battle of Thorberth resulted in numerous changes to the eastern hemisphere, most notably, the dethroning of King Lawrence of Lerigonia, and the ultimate fall of Lerigonia itself.
Although few relics remain from the great empire of Lerigonia, the crown, which had been worn by every ruler in it's history, has managed to survive, and is known to bring great wealth to all that don it.