Lance has barely worked a day in his life. A descendent from a wealthy line of collectors, Lance was bored of his comfortable life and decided to hunt for treasures of unimaginable value after overhearing a conversation between his family's hired hands.
Time is running out though, his cruise ship leaves soon. This finely crafted cap, adorned with a striking feather, is a symbol of your bravery in saving Talmuth.
Worn proudly by those who have faced and overcome great danger, it serves as a reminder of your heroic deeds. A sturdy, well-made sack that can be worn on your back, this item is both practical and symbolic.
Awarded to you for saving Talmuth, it’s perfect for carrying the spoils of your adventures and serves as a badge of honor among the townsfolk. Allows shapeshifting into this form.
+50% movement speed while active.Conquering land is one thing, but when you really wanna take over, you gotta capture it all!
Although Conqueron had an immense fighting force of mobile warriors, these skeletal beings couldn't exactly handle the open seas. When you're trying to overtake lands surrounded by open bodies of water however, you don't really have too many options.
Conqueron knew very well what had to be done. If the ocean were a weapon, it's aquatic creatures would most definitely, be the ammo. But who would command these water-dwelling, sea serpents? Conqueron wasn't quite fit for the job, but he most definitely had a candidate in mind.
Thus, Metakrawkus was born. One of the few species of marine life, with the ability of traversing both land, and sea, this oversized crocodile would become the perfect choice to lead this newly formed army, into battle. With speeds greater than most land animals, and ferocious jaws, capable of tearing through entire tree trunks in a single snap, this legendary beast would go on to become a key asset in the fall of many kingdoms.
Metakrawkus may have been a creature from a distant past, but some say that it's barbaric spirit stills lives on, today! Grants the Cleanse ability, allowing harmful effects to be removed during an adventure.
Cleanse has a 20 second cooldown and costs 400 energy.
Your companion also helps break objects.Pets are your best friends!
They will follow you wherever you go and never grow tired. +10% chance to cause VulnerableThe best things happen, unexpectedly. Horace Frye of Eduith learned this many moons ago, and in a rather fortunate way. While searching for artifacts in the desert region of Vemmin, Horace suddenly started sinking through a pit of quick sand. Despite having a team with him, they were unable to rescue him in time, and feared he was no more.
Horace was very much alive, at least for the moment, as he had fallen completely through the pit, landing in a cavernous area, deep underground. A bit shocked as one would imagine, Horace rushed to his feet, and lit a torch to reveal his surroundings. Standing right in from of him, and breathing up a storm, was the largest, and only dragon Horace had ever seen.
Just like anybody else would do in his situation, Horace ran for his life, deeper, and deeper into this cave, and in turn, the dragon followed in pursuit. As Horace reached the end of the cavern, he had nowhere left to run, and being backed into a corner, assumed he was a goner. This dragon however, did not seem to want to attack Horace, but rather, reveal something to him. As the dragon seemingly pointed at a crevice in the wall, Horace began to dig, and lodged in that crack, was the most magnificent blade he had ever seen.
As Horace grabbed the sword, the dragon whisked Horace off of his feet, and threw him onto it's back. With a thrust of it's wings, the dragon flew upwards, towards the surface, emerging from the depths of the sand. Sword in hand, the dragon placed Horace on the ground, and flew away, never to be seen again.+10% chance to BurnBefore Sentinel Erridrus opened his college in the north of Evanbrook, a young Fisda Zern managed to obtain an exclusive apprenticeship with the Sentinel. Having studied previously at the Arcane University, Fisda desired to continue his studies and the Sentinel, aware of Zern's enthusiasm, was more than happy to take him under his wing. After several years of lectures, demonstrations and trials, Zern was given several bows by the Sentinel to be used in a final assessment of his capabilities. His assignment was to imbue the bows with a perpetual flame which could expel bolts of fire, surpassing the need for a quiver of arrows. After an initial mishap, Fisda Zern was able to achieve his objective using some special Remnant stones he had 'acquired' from the Arcane University. The result was stunning with Sentinel Erridrus putting the bows to the test on all manner of valuable wooden items, watching them burn with much amusement. After 'assessing' the bows, now shrouded in an incandescent red flame, the Sentinel knew the time had come for his student.
"I can no longer know you as 'Adept Zern'" said the Sentinel sternly. "You shall now be known unto me as 'Master Zern'. You have passed my final test!" said the Sentinel, his smile beaming through his long white beard.
It is not certain how many bows were made but both of the arcane practitioners dubbed them 'Reign of Fire'. Fisda Zern was given a handful of the bows by Sentinel Erridrus who kept one for himself and sold the rest for a great sum of money, allowing him to build his college for other students interested in learning the art of the arcane. It has been said that the Sentinel can still occasionally be seen on the Erridrus college grounds, burning wooden furniture with his beloved bow! +12% Ranged Weapon DamageAs the sharpened arrow pierced it's heart, the crystalline dragon tumbled to the ground, it's glimmering coat shattering like a thousand sheets of fallen glass in synchronous fashion, leaving behind but a mass of lucid scales, and jubilant relief…
Those who know of the ancient tale, believe it to be true, and if it were not, how does one explain the power of the Dragonscalers? Said to be forged from the scaly hide of the ancient beast known as the Crystalline Dragon, these uniquely limited set of rings have yet to be reproduced, nor have the gems that make up it's physical composition been found anywhere throughout the known world.
Whether it's existence derives from myth, or historical accuracy, the Dragonscaler remains one of the great relics of past, granting it's wearer an immense power, that any archer would gladly kill to get their hands on!Randomly restore energy between 1,000 and 2,000In order to achieve everlasting vitality, one must first be willing to prove they are worthy, at least according to the ancient text of Icarith, that is.
Searching for a way to counter the effects of old age, and her rapidly declining stamina, Thorberth native, and local sorceress, Martha Hart, made it her life's mission, to follow the sacred writing, in hopes of achieving unthinkable power.
As the texts described, one must travel to the four corners of the known world, and imbue a set of Icarith crystals at the foot of prehistoric alters located in these regions, combining their power into a single illustrious amulet.
Against all odds, Martha succeeded. Spanning the course of 10 years, Martha traveled across the lands, located the hidden alters, and imbued the crystals as instructed, but by this point, it was all for naught.
Although she was successful in her quest, and the amulet worked as intended, she was now but an elderly woman, where the effects of the ZigZag Zeal would be of little use to her and her brittle bones. Expecting this outcome as a possibility, Martha made sure to imbue far more of these magical gems than required, because if she wasn't going to use them, surely they would at least attract a market!3 uses per AdventureShows location of exit on minimap and grants +10% Movement SpeedAs history books tell us, Captain Moonscar was a terrible man. Described by some as the devil incarnate, Moonscar sailed the seas in search of land and treasure, destroying anything, and anyone, in his path.
Moonscar's success didn't come as a result of meticulous planning, the size of his crew, or even the amount of weapons in his stockpile, instead, Moonscar had a dirty trick up his sleeve, in the form of a spyglass he had acquired on one of his journeys. This wasn't any ordinary spyglass, but rather, an ancient relic that had incredible power.
The spyglass allowed Moonscar to investigate a land from an immeasurable distance, including during the darkest of night, thus always giving him the upper hand in any situation.Regenerates 0.4% of base energy every second up to 7500 energyJust as elusive as the architects who first envisioned it, the exact properties of this powerful ring are not well understood though it is confirmed to have a slow, but sure, energy revitalising ability!100% bonus gold while on adventuresThe battle of Thorberth resulted in numerous changes to the eastern hemisphere, most notably, the dethroning of King Lawrence of Lerigonia, and the ultimate fall of Lerigonia itself.
Although few relics remain from the great empire of Lerigonia, the crown, which had been worn by every ruler in it's history, has managed to survive, and is known to bring great wealth to all that don it.+36 Weapon Damage, +5% Crit DamageThe Amulet of Impact is a coveted artifact forged in the heart of an ancient forge. This gleaming amulet grants its wearer a formidable edge in combat, enhancing ranged and melee attacks.
The Amulet of Impact is a prized possession for any adventurer seeking to dominate the battlefield with might and precision.