Astonishing AndyLegendaryOutfitCollectibleIndestructibleSlick talkin', cool walkin', when Andy's around, they all be gawkin'.
Born Andrew Mcallister, and next in line to the throne of Mulfiddich, the future was looking bright for young Andy, at least until the unfortunate incident that left him in a permanent state of rabbit, that is.
Being a member of a royal bloodline isn't always easy. The luxuries and mass wealth may be nice, but having so much power does come at a cost, and being the main target of ruthless enemies who are looking to take you down at any moment, would leave anybody on high alert. Andy wasn't immune to such a state, and this ultimately led to him becoming the type of mammal he is today.
Delivering a speech from the open highlands of Mulfiddich wasn't a good idea. The queen knew this, her advisors knew this, and most of all, Andy knew this. With that much open space, there was bound to be trouble, but in order to prove to her people that the highlands were indeed safe, the queen decided that she had to be there herself.
Standing alongside his mother, as was the case with any speech that came before, Andy stood strong and proud, quietly observing his surroundings. Midway through the queen's powerful speech, there appeared to be a disturbance amongst the rather large crowd. Within seconds, a powerful sorceress known as the Witch of Mulfiddich had emerged from the chaos, and with a flick of her staff, proceeded to fire a bolt of magic directly towards the queen. Without thinking twice, Andy leapt in front of the projectile, taking the hit intended for his mother, and collapsed to the ground. After several frightening minutes, Andy appeared to regain consciousness, but he was no longer who he once was.
Being transformed into a bunny for all of eternity wasn't exactly what Andy had planned for the remainder of his life, but he has vowed to never let it get the best of him. With his retained abilities to walk and talk, one can only imagine how much attention he now receives, and who knows, maybe one day the people of Mulfiddich will accept a rabbit as their future king!
Sea King's HeadgearRareCosmetic HeadgearCollectibleIndestructibleOne of the countless crowns of the infamous Captain Moonscar, that were often lost at sea due to his drunken inability to keep them firmly secured atop his skull.
Wings of the DamnedRareCosmetic BackgearCollectibleIndestructibleThe wings leathery surface carriy the weight of countless battles, and the shadows they cast seem to pull at the light around them.
Whoever dons these wings becomes a silent harbinger of doom, forever bound to the forgotten realms.
SnowstormLegendaryMorphCollectibleIndestructibleAllows shapeshifting into this form.
+50% movement speed while active.Once a protector of the frozen wetlands now known as Ayorke, Snowstorm was a cold-blooded beast, with a chilling thirst for vengeance.
Encountering Darthrauka is an unpleasant experience to begin with, but in times of war, being in opposition to his ever-increasing pursuit of worldly domination, doesn't often bode well for you.
Mitreus, a frost god, learned this lesson the hard way. Rather than eliminate Mitreus entirely, Darthrauka felt that a life of torment as a puny creature, would be far more torturous a punishment, than death. Condemning Mitreus to life as a wolf, Darthrauka figured his enemy would be rendered but a mere, harmless beast. Except he was wrong.
Having retained a modicum of power following transformation, Mitreus soon became a menace for Darthrauka, and his minions, posing fierce opposition to his plans, for centuries. With a newly acquired form of swiftness and strength, little did Darthrauka know, that rather than issue damnation, he had unleashed himself... a Snowstorm!
GogumEpicPetCollectibleIndestructibleFor Centuries, Gogum had protected over the people of Talmuth with a watchful eye, shielding it's population from evil forces that wished to do them harm.
Gogum wasn't some ordinary gargoyle. With it's ability to conjure up charitable offerings to all of those who blessed him with their presence, he became a local treasure, and the citizens of Talmuth treated him as such.
Not all tales have happy endings however, and Gogum knew that it was only a matter of time before the evildoers would be able to break through his seal, and enter the town of Talmuth. Sadly, that day came quicker than expected, and there was no stopping it.
One day, without warning, the Order Of Shadows broke through the seal, and cast a spell of multiflication upon Gogum. Gogum fought valiantly, but ultimately, the spell was just far too powerful for him to counter. Soon after, the spell began to take action. Within minutes, Gogum began to transform, and multiply into hundreds of hideous creatures, with evil intentions. Needless to say, the friendly, neighborhood gargoyle was no more, and in it's place, introduced something far more sinister.
With the town no longer under the protection of Gogum, and evil lurking about, the days ahead are starting to look grim for the people of Talmuth. It may be time to call for reinforcements...
Shapeshifter's Demise #4TranscendentAxe (Two-Handed)CollectibleIndestructible+5% Movement Speed, +5% Attack SpeedOn the outskirts of Talmuth, a giant rogue wolf was preying upon man and beast with the townsfolk desperate for a solution.
They called upon famed warrior, Derrien Stryde, to kill the wolf.
Setting out at nightfall, he was tracking the wolf's foot prints down a tree laden hill.
With the light of the full moon behind him, the ominous shadow he anticipated finally appeared behind him.
He swung around with his cleaver, driving it into the leaping wolf's skull and ending it's reign of terror upon Talmuth!
Reign of Fire #18MythicalLongbow (Ranged)CollectibleIndestructible+10% chance to BurnBefore Sentinel Erridrus opened his college in the north of Evanbrook, a young Fisda Zern managed to obtain an exclusive apprenticeship with the Sentinel. Having studied previously at the Arcane University, Fisda desired to continue his studies and the Sentinel, aware of Zern's enthusiasm, was more than happy to take him under his wing. After several years of lectures, demonstrations and trials, Zern was given several bows by the Sentinel to be used in a final assessment of his capabilities. His assignment was to imbue the bows with a perpetual flame which could expel bolts of fire, surpassing the need for a quiver of arrows. After an initial mishap, Fisda Zern was able to achieve his objective using some special Remnant stones he had 'acquired' from the Arcane University. The result was stunning with Sentinel Erridrus putting the bows to the test on all manner of valuable wooden items, watching them burn with much amusement. After 'assessing' the bows, now shrouded in an incandescent red flame, the Sentinel knew the time had come for his student.
"I can no longer know you as 'Adept Zern'" said the Sentinel sternly. "You shall now be known unto me as 'Master Zern'. You have passed my final test!" said the Sentinel, his smile beaming through his long white beard.
It is not certain how many bows were made but both of the arcane practitioners dubbed them 'Reign of Fire'. Fisda Zern was given a handful of the bows by Sentinel Erridrus who kept one for himself and sold the rest for a great sum of money, allowing him to build his college for other students interested in learning the art of the arcane. It has been said that the Sentinel can still occasionally be seen on the Erridrus college grounds, burning wooden furniture with his beloved bow!
Princess Alucia's Mystical CarpetLegendaryArtifactCollectibleIndestructible+20% Movement Speed increase for 40 seconds, 60 second cool downPrincess Alucia was known as a troublemaker, a rebel without a cause, if you will. Being the daughter of a king would be considered a blessing to some, but to her, it was a curse.
Alucia was always looking for excitement, as the formal dinners and royal gatherings were becoming monotonous to her. She would often sneak away from her watchful bodyguards, and get into situations that would normally be of concern, but luckily, she never went anywhere without her magical carpet, which allowed her to swiftly fly away from any dangerous encounter.5 uses per Adventure
Blue GramLegendaryArtifactCollectibleIndestructibleUse once to place a Gram, use again to teleport back to the Gram. Consumes Energy relative to the distance travelled.Growing sick of all the walking to-and-fro on the grounds of his own college, the ever-busy Sentinel Erridrus decided it was high time that he created something to make his daily traversing easier to accomplish.
So he invented Blue Grams.
Nifty little talisman', the Sentinel created them to teleport a user from one place to another providing both places had the gram present.
The Sentinel would leave one in a certain location in the college and simply use a second one to transport back to the first one as he desired.
Despite the convenience this presents, some users have complained of feeling fatigued after using Blue Grams so it is advised that you employ them with caution!
Scavenger's LensUncommonArtifactCollectibleIndestructible+50% chance to obtain 20% bonus Scavenging experienceAn enchanted magnifying glass which enhances your ability to scavenge, allowing you to absorb knowledge faster.
The true scavenger knows that some discoveries aren't items, but the faint whispers of a story left behind.
Fisherman's FriendUncommonArtifactCollectibleIndestructible+50% chance to obtain 20% bonus Fishing experience"Guaranteed to outlast your patience!"
This trusty fishing float is more reliable than your uncle's old fishing stories.
Brightly colored and always on duty, it bobs along in the water, keeping your line straight and your hopes high—until you inevitably fall asleep in the boat.
Cartographer's CompassMythicalArtifactCollectibleIndestructibleReveals the entire map and regenerates +8 energy every second up to 5000 energyThe fully assembled compass is a masterpiece of arcane craftsmanship.
The intricate face is encased in a protective golden housing, with the sharp needle resting perfectly at its center, pointing towards unseen horizons.
The magical core glows brilliantly, imbuing the compass with life and power.
Berserker's BandLegendaryArtifactCollectibleIndestructible+7% Melee Weapon Attack Speed, +9% Melee Weapon Damage, +7% Movement SpeedThe Band of Brutality was Wilburn Leon's breakthrough. A simple ring forged from passion, grit, and a burning forge in Talmuth. But that was only the beginning.
Years later, long after Wilburn had traded his hammer for ink and parchment, one of his original creations resurfaced. Cracked, scorched, and humming with strange energy. An adventurer had pushed the ring to its limits during a skirmish near the Riftscar Ruins and claimed it began to whisper in the heat of combat.
A local artificer saw potential beyond mere enchantment and reforged the ring using an Immutable Shard, stabilizing its volatile energy and unlocking its true form. Now engraved with ancient runes that pulse with a crimson glow, the Berserker's Band doesn't just enhance power, it synchronizes with it. It accelerates movement, sharpens reflexes, and heightens aggression to almost unnatural levels.With an active membership you can unlock richer activity insights for this adventurer.