As time grew, and powers collide, mystical creatures, with inconceivable power and might, began to rise. A showdown between good, and evil…
As time grew, and powers collide, mystical creatures, with inconceivable power and might, began to rise. A showdown between good, and evil, emerged. Unrelenting beasts now roamed the lands; born to do the bidding of the gods. War, after war, clash, and collision, these brutes fought to protect and advance their designed purpose. Although bred to obey, they would eventually grow to achieve sentience; separating control from their masters, and bringing in a newfound era of liberated control.
What followed, were eons of conflict and ruination. A near complete annihilation of all that exist; a memory hole of the past. ‘Till all that remained, were the spirits that once were; fragments of old; an essence of the forgotten…
Although these creatures no longer exist in physical form, their essence still remains. With the help of ancient magic, and modern methods of conjuring, there now exists an ability to transmogrify yourself into these mythical brutes… if only for a short while. You may not retain all of their incredible powers in the process, but you’ll surely begin to feel their spirit take over, as you morph into this superior being, of the past!
Morphs are simple. To break them down, you can compare them to traditional mounts, but without all the mounti-fullness. Morphs are cosmetic, yet provide utility. They provide a slight increase in speed, to help make your adventurely travels, slightly less prolonged. Here are some quick details:
Head over to the website shop, and you’ll be greeted by our first ever set of Morphs! 3 distinctly different creatures, each with their own unique visual effects. These Morphs are limited in supply, and won’t be released ever again, so be sure to claim yours as soon as possible!
The ring located around your minimap/outfit, is now a capsule for your Morphing ability. When you aren’t morphed, this capsule will fill up, as you walk. When full, you are ready to morph. When morphed, this capsule will automatically drain as you move about in morphed form, until you eventually revert back to normal. This capsule is essentially a cooldown to determine your morphed status.
The reason is simple. People have been asking for “mounts” (Morphs) for a very long time, and we’ve found some areas where this type of mechanic, make sense:
Although Morphs are new, the thought of their implementation, is not. Morphs had been planned since nearly the very beginning of this game, and in one form or another, they were coming. However, before we could release these Morphs, the game required many dependencies, and one of those, was the all-new adventure generation system, that came with update 210.
Since we knew that Morphs were coming, we made sure to set the base speed of characters, to be higher than we ultimately wanted. We did this in order to maintain a moderately quick travel experience for players, before Morphs would eventually be ushered in. This allowed for slightly quicker travel, and production.
Now that Morphs have arrived, we’ve slightly lowered the base speed of players, down to what was originally intended and matched the animation appropriately. Morphs will provide a speed buff of 30%, above the base speed. Most players probably won’t even notice the difference, but we prefer to be transparent, either way.